sym_type_name(sym->type), sym_type_name(type));
}
-struct property *menu_add_prop(enum prop_type type, char *prompt, struct expr *expr, struct expr *dep)
+static struct property *menu_add_prop(enum prop_type type, char *prompt, struct expr *expr, struct expr *dep)
{
struct property *prop = prop_alloc(type, current_entry->sym);
/*
* head is optional and may be NULL
*/
-void get_symbol_str(struct gstr *r, struct symbol *sym,
+static void get_symbol_str(struct gstr *r, struct symbol *sym,
struct list_head *head)
{
bool hit;