};
enum symbol_type {
- S_UNKNOWN, S_BOOLEAN, S_TRISTATE, S_INT, S_HEX, S_STRING, S_OTHER
+ S_UNKNOWN, S_BOOLEAN, S_TRISTATE, S_INT, S_HEX, S_STRING
};
/* enum values are used as index to symbol.def[] */
S_DEF_COUNT
};
+/*
+ * Represents a configuration symbol.
+ *
+ * Choices are represented as a special kind of symbol and have the
+ * SYMBOL_CHOICE bit set in 'flags'.
+ */
struct symbol {
+ /* The next symbol in the same bucket in the symbol hash table */
struct symbol *next;
+
+ /* The name of the symbol, e.g. "FOO" for 'config FOO' */
char *name;
+
+ /* S_BOOLEAN, S_TRISTATE, ... */
enum symbol_type type;
+
+ /*
+ * The calculated value of the symbol. The SYMBOL_VALID bit is set in
+ * 'flags' when this is up to date. Note that this value might differ
+ * from the user value set in e.g. a .config file, due to visibility.
+ */
struct symbol_value curr;
+
+ /*
+ * Values for the symbol provided from outside. def[S_DEF_USER] holds
+ * the .config value.
+ */
struct symbol_value def[S_DEF_COUNT];
+
+ /*
+ * An upper bound on the tristate value the user can set for the symbol
+ * if it is a boolean or tristate. Calculated from prompt dependencies,
+ * which also inherit dependencies from enclosing menus, choices, and
+ * ifs. If 'n', the user value will be ignored.
+ *
+ * Symbols lacking prompts always have visibility 'n'.
+ */
tristate visible;
+
+ /* SYMBOL_* flags */
int flags;
+
+ /* List of properties. See prop_type. */
struct property *prop;
+
+ /* Dependencies from enclosing menus, choices, and ifs */
struct expr_value dir_dep;
+
+ /* Reverse dependencies through being selected by other symbols */
struct expr_value rev_dep;
+
+ /*
+ * "Weak" reverse dependencies through being implied by other symbols
+ */
struct expr_value implied;
};
-#define for_all_symbols(i, sym) for (i = 0; i < SYMBOL_HASHSIZE; i++) for (sym = symbol_hash[i]; sym; sym = sym->next) if (sym->type != S_OTHER)
+#define for_all_symbols(i, sym) for (i = 0; i < SYMBOL_HASHSIZE; i++) for (sym = symbol_hash[i]; sym; sym = sym->next)
#define SYMBOL_CONST 0x0001 /* symbol is const */
#define SYMBOL_CHECK 0x0008 /* used during dependency checking */
#define SYMBOL_OPTIONAL 0x0100 /* choice is optional - values can be 'n' */
#define SYMBOL_WRITE 0x0200 /* write symbol to file (KCONFIG_CONFIG) */
#define SYMBOL_CHANGED 0x0400 /* ? */
-#define SYMBOL_AUTO 0x1000 /* value from environment variable */
+#define SYMBOL_NO_WRITE 0x1000 /* Symbol for internal use only; it will not be written */
#define SYMBOL_CHECKED 0x2000 /* used during dependency checking */
#define SYMBOL_WARNED 0x8000 /* warning has been issued */
* config BAZ
* int "BAZ Value"
* range 1..255
+ *
+ * Please, also check zconf.y:print_symbol() when modifying the
+ * list of property types!
*/
enum prop_type {
P_UNKNOWN,
P_PROMPT, /* prompt "foo prompt" or "BAZ Value" */
P_COMMENT, /* text associated with a comment */
- P_MENU, /* prompt associated with a menuconfig option */
+ P_MENU, /* prompt associated with a menu or menuconfig symbol */
P_DEFAULT, /* default y */
P_CHOICE, /* choice value */
P_SELECT, /* select BAR */
P_IMPLY, /* imply BAR */
P_RANGE, /* range 7..100 (for a symbol) */
- P_ENV, /* value from environment variable */
P_SYMBOL, /* where a symbol is defined */
};
int expr_contains_symbol(struct expr *dep, struct symbol *sym);
bool expr_depends_symbol(struct expr *dep, struct symbol *sym);
struct expr *expr_trans_compare(struct expr *e, enum expr_type type, struct symbol *sym);
-struct expr *expr_simplify_unmet_dep(struct expr *e1, struct expr *e2);
void expr_fprint(struct expr *e, FILE *out);
struct gstr; /* forward */
void expr_gstr_print(struct expr *e, struct gstr *gs);
+void expr_gstr_print_revdep(struct expr *e, struct gstr *gs,
+ tristate pr_type, const char *title);
static inline int expr_is_yes(struct expr *e)
{