+#ifndef COMMON_H
+#define COMMON_H
/* maximum size limits shared by dungeon compiler and runtime */
-#define LOCSIZ 185
-#define NOBJECTS 100
-#define HNTSIZ 20
-
extern const char advent_to_ascii[128];
extern const char ascii_to_advent[128];
+
+enum bugtype {
+ TOO_MANY_WORDS_OF_MESSAGES, // 2
+ TOO_MANY_TRAVEL_OPTIONS, // 3
+ TOO_MANY_VOCABULARY_WORDS, // 4
+ REQUIRED_VOCABULARY_WORD_NOT_FOUND, // 5
+ INVALID_SECTION_NUMBER_IN_DATABASE, // 9
+ SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST = 20, // 20
+ RAN_OFF_END_OF_VOCABULARY_TABLE, // 21
+ VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3, // 22
+ INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 23
+ TRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 24
+ CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION, // 25
+ LOCATION_HAS_NO_TRAVEL_ENTRIES, // 26
+ HINT_NUMBER_EXCEEDS_GOTO_LIST, // 27
+ TOO_MANY_PARAMETERS_GIVEN_TO_SETPRM, // 28
+ SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN=99, // 99
+ ACTION_RETURNED_PHASE_CODE_BEYOND_END_OF_SWITCH, // 100
+};
+
+/* Alas, declaring this static confuses the coverage analyzer */
+void bug(enum bugtype, const char *) __attribute__((__noreturn__));
+
+#define BUG(x) bug(x, #x)
+
+#endif