#include <stdbool.h>
#include "common.h"
+#include "newdb.h"
#define LINESIZE 100
#define NDWARVES 6 /* number of dwarves */
long fixed[NOBJECTS + 1];
long link[NOBJECTS * 2 + 1];
long place[NOBJECTS + 1];
- long hinted[HNTSIZ + 1];
- long hintlc[HNTSIZ + 1];
+ long hinted[HINT_COUNT];
+ long hintlc[HINT_COUNT];
long prop[NOBJECTS + 1];
};
extern struct game_t game;
-extern long LNLENG, LNPOSN, PARMS[];
+extern long LNLENG, LNPOSN;
extern char rawbuf[LINESIZE], INLINE[LINESIZE + 1];
extern const char ascii_to_advent[];
extern const char advent_to_ascii[];
#define READ_MODE "rb"
#define WRITE_MODE "wb"
extern void* xmalloc(size_t size);
-extern char* xstrdup(const char*);
extern void packed_to_token(long, char token[]);
extern void token_to_packed(char token[], long*);
-extern void speak(const char*);
+extern void vspeak(const char*, va_list);
extern bool wordeq(token_t, token_t);
extern bool wordempty(token_t);
extern void wordclear(token_t *);
-extern void PSPEAK(vocab_t, int);
-extern void RSPEAK(vocab_t);
-extern void SETPRM(long, long, long);
+extern void speak(const char*, ...);
+extern void pspeak(vocab_t, int, ...);
+extern void rspeak(vocab_t, ...);
extern bool GETIN(FILE *, token_t*, token_t*, token_t*, token_t*);
extern void echo_input(FILE*, char*, char*);
extern char* get_input(void);
enum speechpart {unknown, intransitive, transitive};
+struct command_t {
+ enum speechpart part;
+ vocab_t verb;
+ vocab_t obj;
+ token_t wd1, wd1x;
+ token_t wd2, wd2x;
+};
+
void initialise(void);
-int action(FILE *input, enum speechpart part, token_t verb, token_t obj);
+int action(FILE *input, struct command_t *command);
/* Phase codes for action returns.
* These were at one time FORTRAN line numbers.