#define OUTSID(LOC) (CNDBIT(LOC, COND_ABOVE) || FOREST(LOC))
#define INDEEP(LOC) ((LOC) >= LOC_MISTHALL && !OUTSID(LOC))
#define BUG(x) bug(x, #x)
+#define MOTION_WORD(n) ((n) + 0)
+#define OBJECT_WORD(n) ((n) + 1000)
+#define ACTION_WORD(n) ((n) + 2000)
+#define SPECIAL_WORD(n) ((n) + 3000)
+#define PROMOTE_WORD(n) ((n) + 1000)
+#define DEMOTE_WORD(n) ((n) - 1000)
enum bugtype {
SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST,
extern struct game_t game;
extern FILE *logfp;
-extern bool oldstyle, editline, prompt;
+extern bool oldstyle, prompt;
extern char* xstrdup(const char* s);
extern void* xmalloc(size_t size);
extern void speak(const char*, ...);
extern void pspeak(vocab_t, enum speaktype, int, ...);
extern void rspeak(vocab_t, ...);
-extern void echo_input(FILE*, char*, char*);
+extern void echo_input(FILE*, const char*, const char*);
extern int word_count(char*);
extern char* get_input(void);
extern bool silent_yes(void);