#include <stdio.h>
#include <stdbool.h>
+#include "sizes.h"
+
#define LINESIZE 100
#define NDWARVES 6
#define PIRATE NDWARVES /* must be NDWARVES-1 when zero-origin */
+#define DALTLC 18 /* alternate dwarf location; low room */
+#define MINTRS 50
+#define MAXTRS 79
typedef struct lcg_state
{
long chloc2;
long clock1;
long clock2;
+ long clshnt;
long closed;
long closng;
long conds;
long detail;
+ long dflag;
long dkill;
long dtotal;
+ long foobar;
+ long holdng;
+ long iwest;
+ long knfloc;
+ long limit;
+ long lmwarn;
+ long loc;
+ long newloc;
+ long novice;
+ long numdie;
long oldloc;
long oldlc2;
+ long oldobj;
+ long panic;
+ long saved;
+ long setup;
+ long tally;
+ long thresh;
+ long trndex;
+ long trnluz;
+ long turns;
long wzdark;
long zzword;
+ long abbrev[LOCSIZ+1];
+ long atloc[LOCSIZ+1];
long dseen[NDWARVES+1];
long dloc[NDWARVES+1];
long odloc[NDWARVES+1];
+ long fixed[NOBJECTS+1];
+ long link[NOBJECTS*2 + 1];
+ long place[NOBJECTS+1];
+ long hinted[HNTSIZ+1];
+ long hintlc[HNTSIZ+1];
+ long prop[NOBJECTS+1];
};
extern struct game_t game;
-extern long ABB[], ATLOC[], BLKLIN, DFLAG, FIXED[], HOLDNG,
- LINK[], LNLENG, LNPOSN,
- PARMS[], PLACE[];
+extern long LNLENG, LNPOSN, PARMS[];
extern char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[], MAP2[];
extern FILE *logfp;
extern bool oldstyle;
extern void set_seed(long);
extern unsigned long get_next_lcg_value(void);
extern long randrange(long);
-
extern void score(long);
+
+/* vocabulary items */
extern long AMBER, ATTACK, AXE, BACK, BATTER, BEAR,
BIRD, BLOOD, BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST,
- CLAM, CLSHNT, COINS, DALTLC, DOOR, DPRSSN, DRAGON, DWARF, EGGS,
- EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOBAR, FOOD,
- GRATE, HINT, HINTED[], HINTLC[],
- I, INVENT, IGO, IWEST, J, JADE, K, K2, KEYS, KK,
- KNFLOC, KNIFE, KQ, L, LAMP, LIMIT, LL,
- LMWARN, LOC, LOCK, LOOK,
- MAGZIN, MAXDIE, MAXTRS, MESSAG, MIRROR, MXSCOR,
- NEWLOC, NOVICE, NUGGET, NUL, NUMDIE, OBJ,
- OGRE, OIL, OLDOBJ, OYSTER,
- PANIC, PEARL, PILLOW, PLANT, PLANT2, PROP[], PYRAM,
- RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAVED, SAY,
- SCORE, SECT, SETUP, SIGN, SNAKE, SPK, STEPS, STICK,
- STREAM, TALLY, THRESH, THROW, TK[], TRIDNT,
- TRNDEX, TRNLUZ, TROLL, TROLL2,
- TURNS, URN, V1, V2, VASE, VEND, VERB,
- VOLCAN, VRSION, WATER, WD1, WD1X, WD2, WD2X;
+ CLAM, COINS, DOOR, DPRSSN, DRAGON, DWARF, EGGS,
+ EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOD, GRATE, HINT, INVENT,
+ JADE, KEYS, KNIFE, LAMP, LOCK, LOOK, MAGZIN, MESSAG, MIRROR, NUGGET, NUL,
+ OGRE, OIL, OYSTER, PANIC, PEARL, PILLOW, PLANT, PLANT2, PYRAM,
+ RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAY, SCORE, SECT, SIGN, SNAKE,
+ STEPS, STICK, STREAM, THROW, TRIDNT, TROLL, TROLL2,
+ URN, VASE, VEND, VOLCAN, WATER;
+/* evrything else */
+extern long I, J, K, L, MAXDIE, SPK, V1, V2, VRSION, WD1, WD1X, WD2, WD2X;