} else {
/* Bring back troll if we steal the eggs back from him before
* crossing. */
- if (game.place[EGGS] == LOC_NOWHERE && game.place[TROLL] == LOC_NOWHERE && game.prop[TROLL] == 0)
- game.prop[TROLL] = 1;
+ if (game.place[EGGS] == LOC_NOWHERE && game.place[TROLL] == LOC_NOWHERE && game.prop[TROLL] == TROLL_UNPAID)
+ game.prop[TROLL] = TROLL_PAIDONCE;
k = 2;
if (HERE(EGGS))
k = 1;
static int vbreak(token_t verb, token_t obj)
/* Break. Only works for mirror in repository and, of course, the vase. */
{
- int spk = actions[verb].message;
- if (obj == MIRROR)
- spk = TOO_FAR;
- if (obj == VASE && game.prop[VASE] == 0) {
- if (TOTING(VASE))
- drop(VASE, game.loc);
- game.prop[VASE] = 2;
- game.fixed[VASE] = -1;
- spk = BREAK_VASE;
- } else {
- if (obj == MIRROR && game.closed) {
+ if (obj == MIRROR) {
+ if (game.closed) {
rspeak(BREAK_MIRROR);
return GO_DWARFWAKE;
+ } else {
+ rspeak(TOO_FAR);
+ return GO_CLEAROBJ;
}
}
- rspeak(spk);
- return GO_CLEAROBJ;
+ if (obj == VASE && game.prop[VASE] == VASE_WHOLE) {
+ if (TOTING(VASE))
+ drop(VASE, game.loc);
+ state_change(VASE, VASE_BROKEN);
+ game.fixed[VASE] = -1;
+ return GO_CLEAROBJ;
+ }
+ rspeak(actions[verb].message);
+ return (GO_CLEAROBJ);
}
static int brief(void)
spk = CHAIN_UNLOCKED;
if (game.prop[BEAR] == UNTAMED_BEAR)
spk = BEAR_BLOCKS;
- if (game.prop[CHAIN] == 0)
+ if (game.prop[CHAIN] == CHAIN_HEAP)
spk = ALREADY_UNLOCKED;
if (spk != CHAIN_UNLOCKED) {
rspeak(spk);
return GO_CLEAROBJ;
}
- game.prop[CHAIN] = 0;
- game.fixed[CHAIN] = 0;
+ game.prop[CHAIN] = CHAIN_HEAP;
+ game.fixed[CHAIN] = CHAIN_HEAP;
if (game.prop[BEAR] != BEAR_DEAD)
game.prop[BEAR] = CONTENTED_BEAR;
/* FIXME: Arithmetic on state numbers */
game.fixed[BEAR] = 2 - game.prop[BEAR];
} else {
spk = CHAIN_LOCKED;
- if (game.prop[CHAIN] != 0)
+ if (game.prop[CHAIN] != CHAIN_HEAP)
spk = ALREADY_LOCKED;
if (game.loc != objects[CHAIN].plac)
spk = NO_LOCKSITE;
rspeak(spk);
return GO_CLEAROBJ;
}
- game.prop[CHAIN] = 2;
+ game.prop[CHAIN] = CHAIN_FIXED;
if (TOTING(CHAIN))
drop(CHAIN, game.loc);
game.fixed[CHAIN] = -1;