Super Star Trek TO-DO list
-* Wrap a GUI around it.
+Short-term items:
+
+* Adjust the sst.spec wrt the build system changes
+
+* Maybe make a release
+
-* Find out what the deathray behavior was before Tom Almy changed it,
- and reverse the change when the game type is 'plain'.
+Long-term items:
+
+* gettextize
+
+* Russian translation
+
+* Wrap a GUI around it.
+* Wandering planet-killer as in "The Doomsday Machine";
+ see <http://www.ericweisstein.com/fun/startrek/TheDoomsdayMachine.html>.
+