Super Star Trek TO-DO list
+Short-term items:
+
+* Adjust the sst.spec wrt the build system changes
+
+* Complete, polish, improve, complete, polish, improve the
+ gettextization and the translation! Right now it just sucks.
+
+* Add the attacked inhabited planets to the status report
+
+Long-term items:
+
* Wrap a GUI around it.
-* Find out what the deathray behavior was before Tom Almy changed it,
- and reverse the change when the game type is 'plain'.
+* Wandering planet-killer as in "The Doomsday Machine";
+ see <http://www.ericweisstein.com/fun/startrek/TheDoomsdayMachine.html>.
+
+* Maybe make a release
+
+BSD-Trek features we haven't swiped yet:
+
+* The cloaking device.
+
+* Summoning Klingons to surrender and taking captives.
+
+* Smarter computer, with multiple requests.
+
+* There is a small probility that a nova event will leave a black hole.
+
+* Multiple laser banks and beam spreading.