-= OpenAdventure project news =
+= Open Adventure project news =
Repository head::
+ Fixed a bug that manifested after two "fly rug" commands - third one fails.
+
+1.9: 2020-08-27::
+ Update the dungeon maker to avoid a deprecation due to security issues
+
+1.8: 2019-04-19::
+ Minor typo and capitalization glitches in user-visible text fixed & documented.
+ Save format has changed.
+
+1.7: 2018-12-03::
+ Python 3 and OS X port fixes.
+
+1.6: 2018-11-15::
+ Split commands with verbless objects now pick up a preceding verb correctly.
+
+1.5: 2018-11-11::
+ Fix for a minor bug in inventory handling.
+ Handle a bare numeric token on the command line a bit more gracefully.
+
+1.4: 2017-08-07::
+ Repair packaging error (omitted templates.)
+ Minor improvements in odd grammar cases.
+
+1.3: 2017-08-01::
+ Split commands with objectless transitive verbs are handled correctly.
+ Test suite has 100% code coverage.
+
+1.2: 2017-07-11::
+ Under oldstyle, new-school single-letter command synonyms are ignored.
+ Switched from linenoise to editline for new-style line input.
+ The -s option is no longer required to paste command input; it is removed.
+
+1.1: 2017-06-29::
+ There is a 'version' command.
+ Include tests directory in generated tarball.
+ Support command-line editing with arrow keys and Emacs keystrokes.
+ Save format has changed.
+
+1.0: 2017-06-05::
Forward port of Crowther & Woods's 430-point Adventure 2.5.
Added -l option for logging.
Game logs are now fully reproducible via the "seed" command.
- Added regression-test suite using seed.
+ Added regression-test suite using seed, with coverage checking.
Added command prompt; -o suppresses this. Otherwise no gameplay changes.
-
+ Fixed bug that caused reservoir word not to be randomized.
+ Makefile does parallel builds.