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Fix two minor presentation bugs.
[super-star-trek.git]
/
sst.c
diff --git
a/sst.c
b/sst.c
index 65c79ac6c35e48618e8ae03acf5af0b9779bcf58..2dca29e412550cde4c44e2c0804f12f7a0b8110d 100644
(file)
--- a/
sst.c
+++ b/
sst.c
@@
-114,9
+114,7
@@
Eric Raymond's changes:
2. Status report now indicates when dilithium crystals are on board.
2. Status report now indicates when dilithium crystals are on board.
- 3. Can now report starbases left in scrscan.
-
- 4. Per Dave Matuszek's remarks, Thingy state is not saved across games.
+ 3. Per Dave Matuszek's remarks, Thingy state is not saved across games.
*/
/* the input queue */
*/
/* the input queue */
@@
-485,14
+483,14
@@
static void makemoves(void)
events();
if (alldone) break; // Events did us in
}
events();
if (alldone) break; // Events did us in
}
- if (game.state.galaxy[quadx][quady]
== SUPERNOVA_PLACE
) { // Galaxy went Nova!
+ if (game.state.galaxy[quadx][quady]
.supernova
) { // Galaxy went Nova!
atover(0);
continue;
}
if (hitme && justin==0) {
attack(2);
if (alldone) break;
atover(0);
continue;
}
if (hitme && justin==0) {
attack(2);
if (alldone) break;
- if (game.state.galaxy[quadx][quady]
== SUPERNOVA_PLACE) {
// went NOVA!
+ if (game.state.galaxy[quadx][quady]
.supernova) {
// went NOVA!
atover(0);
hitme = TRUE;
continue;
atover(0);
hitme = TRUE;
continue;