game.kdist[game.nenhere] = game.kavgd[game.nenhere] =
distance(game.sector, game.tholian);
game.kpower[game.nenhere] = Rand()*400.0 +100.0 +25.0*game.skill;
game.kdist[game.nenhere] = game.kavgd[game.nenhere] =
distance(game.sector, game.tholian);
game.kpower[game.nenhere] = Rand()*400.0 +100.0 +25.0*game.skill;