prout(_("dilithium crystals present."));
if (game.state.plnets[i].known==shuttle_down)
prout(_(" Shuttle Craft Galileo on surface."));
prout(_("dilithium crystals present."));
if (game.state.plnets[i].known==shuttle_down)
prout(_(" Shuttle Craft Galileo on surface."));
if (game.state.plnets[game.iplnet].known==shuttle_down)
prout(_(" Sensors show Galileo still on surface."));
proutn(_(" Readings indicate"));
if (game.state.plnets[game.iplnet].known==shuttle_down)
prout(_(" Sensors show Galileo still on surface."));
proutn(_(" Readings indicate"));
prout(_(" dilithium crystals present.\""));
if (game.state.plnets[game.iplnet].known == unknown) game.state.plnets[game.iplnet].known = known;
}
prout(_(" dilithium crystals present.\""));
if (game.state.plnets[game.iplnet].known == unknown) game.state.plnets[game.iplnet].known = known;
}
prout(_("Spock- \"Captain, I fail to see the logic in"));
prout(_(" exploring a planet with no dilithium crystals."));
proutn(_(" Are you sure this is wise?\" "));
prout(_("Spock- \"Captain, I fail to see the logic in"));
prout(_(" exploring a planet with no dilithium crystals."));
proutn(_(" Are you sure this is wise?\" "));
game.optime = (0.1+0.2*Rand())*game.state.plnets[game.iplnet].pclass;
if (consumeTime()) return;
prout(_("Mining operation complete."));
game.optime = (0.1+0.2*Rand())*game.state.plnets[game.iplnet].pclass;
if (consumeTime()) return;
prout(_("Mining operation complete."));