- probeiny /= bigger;
- probeinx /= bigger;
- proben = 10.0*dist*bigger +0.5;
- probex = quadx*QUADSIZE + sectx - 1; // We will use better packing than original
- probey = quady*QUADSIZE + secty - 1;
- probecx = quadx;
- probecy = quady;
+ game.probeiny /= bigger;
+ game.probeinx /= bigger;
+ game.proben = 10.0*game.dist*bigger +0.5;
+ game.probex = game.quadx*QUADSIZE + game.sectx - 1; // We will use better packing than original
+ game.probey = game.quady*QUADSIZE + game.secty - 1;
+ game.probecx = game.quadx;
+ game.probecy = game.quady;