- badpt = 5.0*game.state.starkl + casual + 10.0*game.state.nplankl +
- 45.*nhelp+100.*game.state.basekl;
- if (ship == IHF) badpt += 100.0;
- else if (ship == 0) badpt += 200.0;
+ badpt = 5.0*game.state.starkl + game.casual + 10.0*game.state.nplankl +
+ 45.*game.nhelp+100.*game.state.basekl;
+ if (game.ship == IHF) badpt += 100.0;
+ else if (game.ship == 0) badpt += 200.0;