- if (NKILLK)
- prout("%6d ordinary Klingons destroyed %5d",
- NKILLK, 10*NKILLK);
- if (NKILLC)
- prout("%6d Klingon commanders destroyed %5d",
- NKILLC, 50*NKILLC);
- if (NKILLSC)
- prout("%6d Super-Commander destroyed %5d",
- NKILLSC, 200*NKILLSC);
+ if (game.inkling - game.state.remkl)
+ prout(_("%6d ordinary Klingons destroyed %5d"),
+ game.inkling - game.state.remkl, 10*(game.inkling - game.state.remkl));
+ if (game.incom - game.state.remcom)
+ prout(_("%6d Klingon commanders destroyed %5d"),
+ game.incom - game.state.remcom, 50*(game.incom - game.state.remcom));
+ if (game.inscom - game.state.nscrem)
+ prout(_("%6d Super-Commander destroyed %5d"),
+ game.inscom - game.state.nscrem, 200*(game.inscom - game.state.nscrem));