- klump *= KLINGON_PLACE;
- do iran(GALSIZE, &ix, &iy);
- while (game.state.galaxy[ix][iy] + klump >= SUPERNOVA_PLACE);
- game.state.galaxy[ix][iy] += klump;
+ do iran(GALSIZE,&ix,&iy); while (game.state.galaxy[ix][iy].supernova);
+ game.state.galaxy[ix][iy].klingons += klump;