- if (!resume)
- {
- save.savetime = k;
- save.mode = -1;
- save.version = VRSION;
- memcpy(&save.game, &game, sizeof(struct game_t));
- save.bird = OBJSND[BIRD];
- save.bivalve = OBJTXT[OYSTER];
- IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
- fclose(fp);
- RSPEAK(266);
- exit(0);
+ save.savetime = k;
+ save.mode = -1;
+ save.version = VRSION;
+ memcpy(&save.game, &game, sizeof(struct game_t));
+ save.bird = OBJSND[BIRD];
+ save.bivalve = OBJTXT[OYSTER];
+ IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ fclose(fp);
+ RSPEAK(RESUME_HELP);
+ exit(0);
+}
+
+int resume(FILE *input)
+{
+ FILE *fp = NULL;
+
+ /* Resume. Read a suspended game back from a file. */
+ if (game.loc != 1 || game.abbrev[1] != 1) {
+ RSPEAK(RESUME_ABANDON);
+ if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
+ }
+
+ while (fp == NULL) {
+ char* name = linenoise("\nFile name: ");
+ if (name == NULL)
+ return GO_TOP;
+ fp = fopen(name, READ_MODE);
+ if (fp == NULL)
+ printf("Can't open file %s, try again.\n", name);
+ linenoiseFree(name);
+ }
+
+ IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
+ fclose(fp);
+ if (save.version != VRSION) {
+ SETPRM(1,save.version/10,MOD(save.version,10));
+ SETPRM(3,VRSION/10,MOD(VRSION,10));
+ RSPEAK(VERSION_SKEW);