-This move entailed some structural changes. The most important was
-the refactoring of over 350 gotos into if/loop/break structures. We
-also abolished almost all shared globals; the main one left is a
-struct holding the game's saveable/restorable state.
+In the process we found and fixed a few minor bugs. Most notably, reading
+the relocated Witt's End sign in the endgame didn't work. Behavior when
+saying the giant's magic words outside his room wasn't quite right either.
+
+The move to modern C entailed some structural changes. The most
+important was the refactoring of over 350 gotos into if/loop/break
+structures. We also abolished almost all shared globals; the main one
+left is a struct holding the game's saveable/restorable state.