- if(PLACE[OBJECT] == -1)return;
- PLACE[OBJECT]= -1;
- HOLDNG=HOLDNG+1;
-L5: if(ATLOC[WHERE] != OBJECT) goto L6;
- ATLOC[WHERE]=LINK[OBJECT];
+ if(game.place[OBJECT] == -1)return;
+ game.place[OBJECT]= -1;
+ game.holdng=game.holdng+1;
+L5: if(game.atloc[WHERE] != OBJECT) goto L6;
+ game.atloc[WHERE]=game.link[OBJECT];