-# This is the open-adventure dungeon generator. It consumes a YAML description of
-# the dungeon and outputs a dungeon.h and dungeon.c pair of C code files.
-#
-# The nontrivial part of this is the compilation of the YAML for
-# movement rules to the travel array that's actually used by
-# playermove().
-#
-# Copyright (c) 2017 by Eric S. Raymond
-# SPDX-License-Identifier: BSD-2-clause
+# pylint: disable=consider-using-f-string,line-too-long,invalid-name,missing-function-docstring,too-many-branches,global-statement,multiple-imports,too-many-locals,too-many-statements,too-many-nested-blocks,no-else-return,raise-missing-from,redefined-outer-name