-#include "database.h"
-#include "linenoise/linenoise.h"
-#include "newdb.h"
-
-struct game_t game;
-
-long LNLENG, LNPOSN, PARMS[MAXPARMS + 1];
-char rawbuf[LINESIZE], INLINE[LINESIZE + 1];
-
-long AMBER, AXE, BACK, BATTERY, BEAR, BIRD, BLOOD,
- BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST,
- CLAM, COINS, DOOR, DPRSSN, DRAGON, DWARF, EGGS,
- EMERALD, ENTER, ENTRNC, FIND, FISSURE, FOOD,
- GRATE, HINT, INVENT, JADE, KEYS,
- KNIFE, LAMP, LOCK, LOOK, MAGAZINE,
- MESSAG, MIRROR, NUGGET, NUL, OGRE, OIL, OYSTER,
- PEARL, PILLOW, PLANT, PLANT2, PYRAMID, RESER, ROD, ROD2,
- RUBY, RUG, SAPPH, SAY, SIGN, SNAKE,
- STEPS, STREAM, THROW, TRIDENT, TROLL, TROLL2,
- URN, VASE, VEND, VOLCANO, WATER;
-token_t WD1, WD1X, WD2, WD2X;