``clothes`` and give it to the ``costume`` instead). We add a special
refusal to change in the dark, forcing players to turn on the light and
then, we hope, to find the coin. And finally we code a ``default``
entry; you'll remember that, in a ``switch`` statement, this is supposed
to cater for any value not explicitly listed for the expression under
``clothes`` and give it to the ``costume`` instead). We add a special
refusal to change in the dark, forcing players to turn on the light and
then, we hope, to find the coin. And finally we code a ``default``
entry; you'll remember that, in a ``switch`` statement, this is supposed
to cater for any value not explicitly listed for the expression under