if (game.damage[DSRSENS] == 0.0 || game.damage[DLRSENS] == 0.0 ||
condit == IHDOCKED) {
crmena(1, ienm, 2, game.kx[loccom], game.ky[loccom]);
if (game.damage[DSRSENS] == 0.0 || game.damage[DLRSENS] == 0.0 ||
condit == IHDOCKED) {
crmena(1, ienm, 2, game.kx[loccom], game.ky[loccom]);