if (game.closng || !AT(FISSUR)) {RSPEAK(SPK); return 2012;}
if (HERE(BIRD))RSPEAK(SPK);
game.prop[FISSUR]=1-game.prop[FISSUR];
if (game.closng || !AT(FISSUR)) {RSPEAK(SPK); return 2012;}
if (HERE(BIRD))RSPEAK(SPK);
game.prop[FISSUR]=1-game.prop[FISSUR];