-* The program is still pretty much typeless - full of magic numbers being
- sliced and diced in cryptic ways. Some attempt has been made to introduce
- semantic types, but the job is barely started.
-
-* More possible vase tests: FILL VASE while it's on the ground next to you;
- DROP VASE in the Soft Room; DROP VASE in the well house and confirm
- that you do/don't get points for it; die while carrying the vase and
- confirm that it doesn't break.
+* More possible vase tests:
+ DROP VASE in the well house and confirm that you do/don't get points for it;
+ die while carrying the vase and confirm that it doesn't break.