-to number Adventure past 2.5 without misleading or causing collisions
-or both. See the history file for discussion. The original 6-character
-name on the PDP-10 has been reverted to in order to avoid a collision
-with the BSD games pport of the anecestral 196 version.
+how to number Adventure past 2.5 without misleading or causing
+collisions or both. See the history file for discussion. The
+original 6-character name on the PDP-10 has been reverted to for the
+executable in order to avoid a collision with the BSD games port of
+the ancestral 1977 version.