+/*
+SPDX-FileCopyrightText: Copyright Eric S. Raymond <esr@thyrsus.com>
+SPDX-License-Identifier: BSD-2-Clause
+*/
#ifndef DUNGEON_H
#define DUNGEON_H
#define COND_DEEP 6 /* Deep - e.g where dwarves are active */
#define COND_FOREST 7 /* In the forest */
#define COND_FORCED 8 /* Only one way in or out of here */
-/* Bits past 10 indicate areas of interest to "hint" routines */
-#define COND_HBASE 10 /* Base for location hint bits */
-#define COND_HCAVE 11 /* Trying to get into cave */
-#define COND_HBIRD 12 /* Trying to catch bird */
-#define COND_HSNAKE 13 /* Trying to deal with snake */
-#define COND_HMAZE 14 /* Lost in maze */
-#define COND_HDARK 15 /* Pondering dark room */
-#define COND_HWITT 16 /* At Witt's End */
-#define COND_HCLIFF 17 /* Cliff with urn */
-#define COND_HWOODS 18 /* Lost in forest */
-#define COND_HOGRE 19 /* Trying to deal with ogre */
-#define COND_HJADE 20 /* Found all treasures except jade */
+#define COND_ALLDIFFERENT 9 /* Room is in maze all different */
+#define COND_ALLALIKE 10 /* Room is in maze all alike */
+/* Bits past 11 indicate areas of interest to "hint" routines */
+#define COND_HBASE 11 /* Base for location hint bits */
+#define COND_HCAVE 12 /* Trying to get into cave */
+#define COND_HBIRD 13 /* Trying to catch bird */
+#define COND_HSNAKE 14 /* Trying to deal with snake */
+#define COND_HMAZE 15 /* Lost in maze */
+#define COND_HDARK 16 /* Pondering dark room */
+#define COND_HWITT 17 /* At Witt's End */
+#define COND_HCLIFF 18 /* Cliff with urn */
+#define COND_HWOODS 19 /* Lost in forest */
+#define COND_HOGRE 20 /* Trying to deal with ogre */
+#define COND_HJADE 21 /* Found all treasures except jade */
+
+/* Count of dwarf starting locations */
+#define NDWARFLOCS {ndwarflocs}
+extern const int dwarflocs[NDWARFLOCS];
typedef struct {{
const char** strs;