game.kavgd[m] = 0.5 * (finald+game.kdist[m]);
game.kdist[m] = finald;
}
- sortkl();
+ sortklings();
if (!game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova)
attack(false);
for_local_enemies(m) game.kavgd[m] = game.kdist[m];
(is_scheduled(FCDBAS) || game.isatb == 1) && !game.iseenit) {
/* get attack report from base */
prout(_("Lt. Uhura- \"Captain, an important message from the starbase:\""));
- attakreport(false);
+ attackreport(false);
game.iseenit = true;
}
}
-void impuls(void)
+void impulse(void)
/* move under impulse power */
{
double power;
-void setwrp(void)
+void setwarp(void)
/* change the warp factor */
{
int key;
**
*/
-void abandn(void)
+void abandon(void)
/* abandon ship */
{
int nb, l;