#include <stdio.h>
#include <unistd.h>
+#include <wchar.h>
#include "config.h"
#include "sst.h"
WINDOW *fullscreen_window;
WINDOW *srscan_window;
WINDOW *report_window;
+WINDOW *status_window;
WINDOW *lrscan_window;
WINDOW *message_window;
WINDOW *prompt_window;
/* wrap up, either normally or due to signal */
{
if (game.options & OPTION_CURSES) {
- clear();
- curs_set(1);
- (void)refresh();
- (void)resetterm();
- //(void)echo();
- (void)endwin();
+ //clear();
+ //curs_set(1);
+ //refresh();
+ //resetterm();
+ //echo();
+ endwin();
putchar('\n');
}
if (logfp)
setlocale(LC_ALL, "");
bindtextdomain(PACKAGE, LOCALEDIR);
textdomain(PACKAGE);
- gettext("");
if (atexit(outro)){
fprintf(stderr,"Unable to register outro(), exiting...\n");
exit(1);
}
if (!(game.options & OPTION_CURSES)) {
- rows = atoi(getenv("LINES"));
+ char *ln_env = getenv("LINES");
+ rows = ln_env ? atoi(ln_env) : 25;
} else {
- (void)initscr();
+ initscr();
#ifdef KEY_MIN
keypad(stdscr, TRUE);
#endif /* KEY_MIN */
- (void)saveterm();
- (void)nonl();
- (void)cbreak();
+ saveterm();
+ nonl();
+ cbreak();
#ifdef A_COLOR
{
start_color();
init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);
}
#endif /* A_COLOR */
- //(void)noecho();
+ //noecho();
fullscreen_window = stdscr;
srscan_window = newwin(12, 25, 0, 0);
- report_window = newwin(10, 0, 1, 25);
- lrscan_window = newwin(10, 0, 0, 64);
+ report_window = newwin(11, 0, 1, 25);
+ status_window = newwin(10, 0, 1, 39);
+ lrscan_window = newwin(5, 0, 0, 64);
message_window = newwin(0, 0, 12, 0);
prompt_window = newwin(1, 0, LINES-2, 0);
scrollok(message_window, TRUE);
/* wait for user action -- OK to do nothing if on a TTY */
{
if (game.options & OPTION_CURSES)
- getch();
+ wgetch(prompt_window);
}
-void pause_game(int i)
+void announce(void)
{
- char *prompt;
- char buf[BUFSIZ];
- if (i==1) {
- if (game.skill > SKILL_FAIR)
- prompt = "[ANOUNCEMENT ARRIVING...]";
- else
- prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
- }
- else {
- if (game.skill > SKILL_FAIR)
- prompt = "[CONTINUE?]";
+ skip(1);
+ prouts(_("[ANOUNCEMENT ARRIVING...]"));
+ skip(1);
+}
+
+static void pause_game(void)
+{
+ char *prompt;
+ char buf[BUFSIZ];
+ if (game.skill > SKILL_FAIR)
+ prompt = _("[CONTINUE?]");
else
- prompt = "[PRESS ENTER TO CONTINUE]";
+ prompt = _("[PRESS ENTER TO CONTINUE]");
- }
- if (game.options & OPTION_CURSES) {
- drawmaps(0);
- setwnd(prompt_window);
- wclear(prompt_window);
- waddstr(prompt_window, prompt);
- wgetnstr(prompt_window, buf, sizeof(buf));
- wclear(prompt_window);
- wrefresh(prompt_window);
- setwnd(message_window);
- } else {
- putchar('\n');
- proutn(prompt);
- fgets(buf, sizeof(buf), stdin);
- if (i != 0) {
+ if (game.options & OPTION_CURSES) {
+ drawmaps(0);
+ setwnd(prompt_window);
+ wclear(prompt_window);
+ waddstr(prompt_window, prompt);
+ wgetnstr(prompt_window, buf, sizeof(buf));
+ wclear(prompt_window);
+ wrefresh(prompt_window);
+ setwnd(message_window);
+ } else {
int j;
+ putchar('\n');
+ proutn(prompt);
+ fgets(buf, sizeof(buf), stdin);
for (j = 0; j < rows; j++)
putchar('\n');
+ linecount = 0;
}
- linecount = 0;
- }
}
{
while (i-- > 0) {
if (game.options & OPTION_CURSES) {
- if (curwnd == message_window && linecount >= getmaxy(curwnd) - 3) {
- pause_game(0);
+ if (curwnd == message_window && getcury(curwnd) >= getmaxy(curwnd) - 3) {
+ pause_game();
clrscr();
} else {
proutn("\n");
- if (curwnd == message_window)
- linecount++;
}
} else {
linecount++;
if (linecount >= rows)
- pause_game(0);
+ pause_game();
else
putchar('\n');
}
}
}
-static void vproutn(char *fmt, va_list ap)
+static void vproutn(const char *fmt, va_list ap)
{
if (game.options & OPTION_CURSES) {
vwprintw(curwnd, fmt, ap);
vprintf(fmt, ap);
}
-void proutn(char *fmt, ...)
+void proutn(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
va_end(ap);
}
-void prout(char *fmt, ...)
+void prout(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
skip(1);
}
-void prouts(char *fmt, ...)
+void prouts(const char *fmt, ...)
/* print slowly! */
{
- char *s, buf[BUFSIZ];
+ char buf[BUFSIZ];
+ wchar_t *s, mbuf[BUFSIZ];
va_list ap;
va_start(ap, fmt);
vsprintf(buf, fmt, ap);
va_end(ap);
- for (s = buf; *s; s++) {
+ mbstowcs(mbuf, buf, BUFSIZ);
+ for (s = mbuf; *s; s++) {
+ /* HOW to convince ncurses to use wchar_t?? */
+ /* WHY putwchar() doesn't work?? */
+ /* OK then, convert back to mbs... */
+ char c[MB_CUR_MAX*2];
+ int n;
+ n = wctomb(c, *s);
+ c[n] = 0;
delay(30);
- if (game.options & OPTION_CURSES) {
- waddch(curwnd, *s);
+ proutn(c);
+ if (game.options & OPTION_CURSES)
wrefresh(curwnd);
- }
- else {
- putchar(*s);
+ else
fflush(stdout);
- }
}
+ delay(300);
}
void cgetline(char *line, int max)
}
}
-void clreol (void)
+void clreol(void)
/* clear to end of line -- can be a no-op in tty mode */
{
if (game.options & OPTION_CURSES) {
}
}
-void clrscr (void)
+void clrscr(void)
/* clear screen -- can be a no-op in tty mode */
{
if (game.options & OPTION_CURSES) {
linecount = 0;
}
-void textcolor (int color)
+void textcolor(int color)
{
#ifdef A_COLOR
if (game.options & OPTION_CURSES) {
#endif /* A_COLOR */
}
-void highvideo (void)
+void highvideo(void)
{
if (game.options & OPTION_CURSES) {
wattron(curwnd, A_REVERSE);
* Things past this point have policy implications.
*/
-void drawmaps(short l)
+void drawmaps(int mode)
/* hook to be called after moving to redraw maps */
{
if (game.options & OPTION_CURSES) {
- if (l == 1)
+ if (mode == 1)
sensor();
setwnd(srscan_window);
wmove(curwnd, 0, 0);
- enqueue("no");
- srscan(SCAN_FULL);
- if (l != 2) {
+ srscan();
+ if (mode != 2) {
+ setwnd(status_window);
+ wclear(status_window);
+ wmove(status_window, 0, 0);
setwnd(report_window);
wclear(report_window);
wmove(report_window, 0, 0);
- srscan(SCAN_NO_LEFTSIDE);
+ status(0);
setwnd(lrscan_window);
wclear(lrscan_window);
wmove(lrscan_window, 0, 0);
- enqueue("l");
lrscan();
}
}
}
-static void put_srscan_sym(int x, int y, char sym)
+static void put_srscan_sym(coord w, char sym)
{
- wmove(srscan_window, x+1, y*2+2);
+ wmove(srscan_window, w.x+1, w.y*2+2);
waddch(srscan_window, sym);
wrefresh(srscan_window);
}
-void boom(int ii, int jj)
+void boom(coord w)
/* enemy fall down, go boom */
{
if (game.options & OPTION_CURSES) {
drawmaps(2);
setwnd(srscan_window);
wattron(srscan_window, A_REVERSE);
- put_srscan_sym(ii, jj, game.quad[ii][jj]);
+ put_srscan_sym(w, game.quad[w.x][w.y]);
sound(500);
delay(1000);
nosound();
wattroff(srscan_window, A_REVERSE);
- put_srscan_sym(ii, jj, game.quad[ii][jj]);
+ put_srscan_sym(w, game.quad[w.x][w.y]);
delay(500);
setwnd(message_window);
}
}
}
-void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad)
+void tracktorpedo(coord w, int l, int i, int n, int iquad)
/* torpedo-track animation */
{
if (!game.options & OPTION_CURSES) {
if (l == 1) {
if (n != 1) {
skip(1);
- proutn("Track for torpedo number %d- ", i);
+ proutn(_("Track for torpedo number %d- "), i);
}
else {
skip(1);
- proutn("Torpedo track- ");
+ proutn(_("Torpedo track- "));
}
} else if (l==4 || l==9)
skip(1);
- proutn("%d - %d ", ix, iy);
+ proutn("%d - %d ", w.x, w.y);
} else {
- if (!damaged(DSRSENS) || game.condit==IHDOCKED) {
+ if (!damaged(DSRSENS) || game.condition==docked) {
if (i != 1 && l == 1) {
drawmaps(2);
delay(400);
}
if ((iquad==IHDOT)||(iquad==IHBLANK)){
- put_srscan_sym(ix, iy, '+');
+ put_srscan_sym(w, '+');
sound(l*10);
delay(100);
nosound();
- put_srscan_sym(ix, iy, iquad);
+ put_srscan_sym(w, iquad);
}
else {
wattron(curwnd, A_REVERSE);
- put_srscan_sym(ix, iy, iquad);
+ put_srscan_sym(w, iquad);
sound(500);
delay(1000);
nosound();
wattroff(curwnd, A_REVERSE);
- put_srscan_sym(ix, iy, iquad);
+ put_srscan_sym(w, iquad);
}
} else {
- proutn("%d - %d ", ix, iy);
+ proutn("%d - %d ", w.x, w.y);
}
}
}
if (game.options & OPTION_CURSES) {
setwnd(message_window);
wclear(message_window);
- chart(0);
+ }
+ chart();
+ if (game.options & OPTION_TTY) {
+ skip(1);
}
}
-void setpassword(void)
+void prstat(const char *txt, const char *fmt, ...)
{
- if (!(game.options & OPTION_CURSES)) {
- for (;;) {
- scan();
- strcpy(game.passwd, citem);
- chew();
- if (*game.passwd != 0) break;
- proutn("Please type in a secret password-");
- }
- } else {
- int i;
- for(i=0;i<3;i++) game.passwd[i]=(char)(97+(int)(Rand()*25));
- game.passwd[3]=0;
+#define NSYM 14
+ int i;
+ va_list args;
+ proutn(txt);
+ if (game.options & OPTION_CURSES) {
+ skip(1);
+ } else {
+ for (i = mblen(txt, strlen(txt)); i < NSYM; i++)
+ proutn(" ");
}
+ if (game.options & OPTION_CURSES)
+ setwnd(status_window);
+ va_start(args, fmt);
+ vproutn(fmt, args);
+ va_end(args);
+ skip(1);
+ if (game.options & OPTION_CURSES)
+ setwnd(report_window);
}
-