if (same(game.quadrant, nq) || !damaged(DRADIO) || game.condition == docked)
game.state.galaxy[nq.x][nq.y].supernova = true;
/* If supernova destroys last Klingons give special message */
- if (KLINGREM==0 && !same(nq, game.quadrant)) {
+ if ((game.state.remkl + game.state.remcom + game.state.nscrem)==0 && !same(nq, game.quadrant)) {
skip(2);
if (!induced)
prout(_("Lucky you!"));