mxscor += 2;
/* Deduct for hints/turns/saves. Hints < 4 are special; see database desc. */
- for (long i = 1; i <= HNTMAX; i++) {
+ for (long i = 0; i < HINT_COUNT; i++) {
if (game.hinted[i])
- score = score - hints[i-1].penalty;
+ score = score - hints[i].penalty;
}
if (game.novice)
score -= 5;