long mode; /* not used, must be present for version detection */
long version;
struct game_t game;
- long bird;
- long bivalve;
};
struct save_t save;
-/* Suspend and resume */
-int suspend(FILE *input)
+int savefile(FILE *fp, long version)
+ /* Save game to file. No input or output from user. */
{
long i, k;
- FILE *fp = NULL;
+ datime(&i, &k);
+ k = i + 650 * k;
+ save.savetime = k;
+ save.mode = -1;
+
+ save.version = (version == 0) ? VRSION : version;
+
+ memcpy(&save.game, &game, sizeof(struct game_t));
+ IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ return(0);
+}
+/* Suspend and resume */
+int suspend(void)
+{
/* Suspend. Offer to save things in a file, but charging
* some points (so can't win by using saved games to retry
- * battles or to start over after learning zzword). */
- RSPEAK(SUSPEND_WARNING);
- if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
- game.saved=game.saved+5;
+ * battles or to start over after learning zzword).
+ * If ADVENT_NOSAVE is defined, do nothing instead. */
+
+#ifdef ADVENT_NOSAVE
+ return GO_UNKNOWN;
+#endif
+ FILE *fp = NULL;
+
+ rspeak(SUSPEND_WARNING);
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ;
+ game.saved = game.saved + 5;
while (fp == NULL) {
- char* name = linenoise("\nFile name: ");
- if (name == NULL)
- return GO_TOP;
- fp = fopen(name, WRITE_MODE);
- if (fp == NULL)
- printf("Can't open file %s, try again.\n", name);
- linenoiseFree(name);
+ char* name = linenoise("\nFile name: ");
+ if (name == NULL)
+ return GO_TOP;
+ fp = fopen(name, WRITE_MODE);
+ if (fp == NULL)
+ printf("Can't open file %s, try again.\n", name);
+ linenoiseFree(name);
}
- DATIME(&i,&k);
- k=i+650*k;
- save.savetime = k;
- save.mode = -1;
- save.version = VRSION;
- memcpy(&save.game, &game, sizeof(struct game_t));
- save.bird = OBJSND[BIRD];
- save.bivalve = OBJTXT[OYSTER];
- IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ savefile(fp, VRSION);
fclose(fp);
- RSPEAK(RESUME_HELP);
+ rspeak(RESUME_HELP);
exit(0);
}
-int resume(FILE *input)
+int resume(void)
{
+ /* Resume. Read a suspended game back from a file.
+ * If ADVENT_NOSAVE is defined, do nothing instead. */
+
+#ifdef ADVENT_NOSAVE
+ return GO_UNKNOWN;
+#endif
FILE *fp = NULL;
-
- /* Resume. Read a suspended game back from a file. */
+
if (game.loc != 1 || game.abbrev[1] != 1) {
- RSPEAK(RESUME_ABANDON);
- if (!YES(input,THIS_ACCEPTABLE,OK_MAN,OK_MAN)) return GO_CLEAROBJ;
+ rspeak(RESUME_ABANDON);
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ;
}
while (fp == NULL) {
- char* name = linenoise("\nFile name: ");
- if (name == NULL)
- return GO_TOP;
- fp = fopen(name, READ_MODE);
- if (fp == NULL)
- printf("Can't open file %s, try again.\n", name);
- linenoiseFree(name);
+ char* name = linenoise("\nFile name: ");
+ if (name == NULL)
+ return GO_TOP;
+ fp = fopen(name, READ_MODE);
+ if (fp == NULL)
+ printf("Can't open file %s, try again.\n", name);
+ linenoiseFree(name);
}
+ return restore(fp);
+}
+
+int restore(FILE* fp)
+{
+ /* Read and restore game state from file, assuming
+ * sane initial state.
+ * If ADVENT_NOSAVE is defined, do nothing instead. */
+#ifdef ADVENT_NOSAVE
+ return GO_UNKNOWN;
+#endif
+
IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
fclose(fp);
if (save.version != VRSION) {
- SETPRM(1,save.version/10,MOD(save.version,10));
- SETPRM(3,VRSION/10,MOD(VRSION,10));
- RSPEAK(VERSION_SKEW);
+ rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10));
} else {
- memcpy(&game, &save.game, sizeof(struct game_t));
- OBJSND[BIRD] = save.bird;
- OBJTXT[OYSTER] = save.bivalve;
- game.zzword=RNDVOC(3,game.zzword);
+ memcpy(&game, &save.game, sizeof(struct game_t));
+ game.zzword = rndvoc(3, game.zzword);
}
return GO_TOP;
}