proutn("%d |", i);
for_quadrants(j) {
char buf[4];
- if ((game.options & OPTION_SHOWME) && i == quady && j == quadx)
+ if ((game.options & OPTION_SHOWME) && i == quadx && j == quady)
proutn("<");
else
proutn(" ");
if (*cp == '0')
*cp = '.';
proutn(buf);
- if ((game.options & OPTION_SHOWME) && i == quady && j == quadx)
+ if ((game.options & OPTION_SHOWME) && i == quadx && j == quady)
proutn(">");
else
proutn(" ");