#include <stdio.h>
#include <string.h>
#include <sys/time.h>
+#include <ctype.h>
#include "advent.h"
#include "database.h"
/* I/O routines (SPEAK, PSPEAK, RSPEAK, SETPRM, GETIN, YES) */
+void newspeak(char* msg)
+{
+ // Do nothing if we got a null pointer.
+ if (msg == NULL)
+ return;
+
+ // Do nothing if we got an empty string.
+ if (strlen(msg) == 0)
+ return;
+
+ // Print a newline if the global game.blklin says to.
+ if (game.blklin == true)
+ printf("\n");
+
+ // Print the message.
+ printf("%s\n", msg);
+}
+
void SPEAK(vocab_t msg)
/* Print the message which starts at LINES[N]. Precede it with a blank line
* unless game.blklin is false. */
* If PARAM=1, else 'S' (optional plural ending), 33 (W) = word
* (two 30-bit values) with trailing spaces suppressed, 22 (L) or
* 31 (U) = word but map to lower/upper case, 13 (C) = word in
- * lower case with first letter capitalised, 30 (T) = text ending
- * with a word of -1, 65-73 (1-9) = number using that many
- * characters, 12 (B) = variable number of blanks. */
+ * lower case with first letter capitalised, 65-73 (1-9) =
+ * number using that many characters. */
if (prmtyp == ascii_to_advent['!'])
return;
if (prmtyp == ascii_to_advent['S']) {
SHFTXT(LNPOSN+2,-1);
- INLINE[LNPOSN] = 55;
+ INLINE[LNPOSN] = ascii_to_advent['s'];
if (PARMS[nparms] == 1)
SHFTXT(LNPOSN+1,-1);
++nparms;
continue;
}
- if (prmtyp == ascii_to_advent['T']) {
- SHFTXT(LNPOSN+2,-2);
- state=0;
- casemake=2;
-
- while (PARMS[nparms] > 0) {
- if (PARMS[nparms+1] < 0)
- casemake=0;
- PUTTXT(PARMS[nparms],&state,casemake);
- ++nparms;
- }
- ++nparms;
- continue;
- }
- if (prmtyp == ascii_to_advent['B']) {
- prmtyp=PARMS[nparms];
- SHFTXT(LNPOSN+2,prmtyp-2);
- if (prmtyp != 0) {
- for (i=1; i<=prmtyp; i++) {
- INLINE[LNPOSN]=0;
- ++LNPOSN;
- }
- }
- ++nparms;
- continue;
- }
if (prmtyp == ascii_to_advent['W'] || prmtyp == ascii_to_advent['L'] || prmtyp == ascii_to_advent['U'] || prmtyp == ascii_to_advent['C']) {
SHFTXT(LNPOSN+2,-2);
state = 0;
PUTTXT(PARMS[nparms],&state,casemake);
PUTTXT(PARMS[nparms+1],&state,casemake);
if (prmtyp == ascii_to_advent['C'] && INLINE[i] >= ascii_to_advent['a'] && INLINE[i] <= ascii_to_advent['z'])
- INLINE[i] -= 26;
+ {
+ // Convert to uppercase.
+ // Round-trip to ASCII and back so that this code doesn't break when the mapping changes.
+ // This can be simplified when mapping goes away.
+ char this = advent_to_ascii[INLINE[i]];
+ char uc_this = toupper(this);
+ INLINE[i] = ascii_to_advent[uc_this];
+ }
nparms += 2;
continue;
}