const long message;
}} action_t;
+typedef struct {{
+ const string_group_t words;
+ const char* message;
+}} special_t;
+
typedef struct {{
const long motion;
const long cond;
const long dest;
+ const bool nodwarves;
const bool stop;
}} travelop_t;
* inherited from FORTRAN, someday. To understand these, read the
* encoding description for travel.
*/
-#define T_DESTINATION(entry) (entry).dest
-#define T_CONDITION(entry) (entry).cond
-#define T_NODWARVES(entry) (T_CONDITION(entry) == 100)
#define T_TERMINATE(entry) ((entry).motion == 1)
#define L_SPEAK(loc) ((loc) - 500)
extern long conditions[];
extern const motion_t motions[];
extern const action_t actions[];
-extern const action_t specials[];
+extern const special_t specials[];
extern const travelop_t travel[];
extern const long tkey[];
extern const char *ignore;
{}
}};
-const action_t specials[] = {{
+const special_t specials[] = {{
{}
}};
act_str = act_str[:-1] # trim trailing newline
return act_str
+def get_specials(specials):
+ template = """ {{
+ .words = {},
+ .message = {},
+ }},
+"""
+ spc_str = ""
+ for special in specials:
+ contents = special[1]
+
+ if contents["words"] == None:
+ words_str = get_string_group([])
+ else:
+ words_str = get_string_group(contents["words"])
+
+ if contents["message"] == None:
+ message = "NULL"
+ else:
+ message = make_c_string(contents["message"])
+
+ spc_str += template.format(words_str, message)
+ global ignore
+ if contents.get("oldstyle", True) == False:
+ for word in contents["words"]:
+ if len(word) == 1:
+ ignore += word.upper()
+ spc_str = spc_str[:-1] # trim trailing newline
+ return spc_str
+
def bigdump(arr):
out = ""
for (i, entry) in enumerate(arr):
raise ValueError
def cencode(cond, name):
if cond is None:
- return 0;
+ return 0
+ elif cond == ["nodwarves"]:
+ return 100
elif cond[0] == "pct":
return cond[1]
elif cond[0] == "carry":
sys.stderr.write("dungeon: unknown object name %s in with clause of \n" % (cond[1], name))
sys.exit(1)
elif cond[0] == "not":
- # FIXME: Allow named as well as numbered states
try:
obj = objnames.index(cond[1])
if type(cond[2]) == int:
#
# In order to de-crypticize the runtime code, we're going to break these
# magic numbers up into a struct.
- travel = [[0, 0, 0, False]]
+ travel = [[0, 0, 0, False, False]]
tkey = [0]
oldloc = 0
while ltravel:
elif travel:
travel[-1][-1] = not travel[-1][-1]
while rule:
- travel.append([rule.pop(0), newloc // 1000, newloc % 1000, False])
+ cond = newloc // 1000
+ travel.append([rule.pop(0),
+ cond,
+ newloc % 1000,
+ cond==100,
+ False])
travel[-1][-1] = True
return (travel, tkey)
.motion = {},
.cond = {},
.dest = {},
+ .nodwarves = {},
.stop = {},
}},
"""
out = ""
for entry in travel:
- out += template.format(entry[0], entry[1], entry[2], entry[3]).lower()
+ out += template.format(*entry).lower()
out = out[:-1] # trim trailing newline
return out
get_condbits(db["locations"]),
get_motions(db["motions"]),
get_actions(db["actions"]),
- get_actions(db["specials"]),
+ get_specials(db["specials"]),
bigdump(tkey),
get_travel(travel),
ignore,