#include <stdio.h>
#include <stdbool.h>
#include <getopt.h>
-#include "main.h"
+#include <signal.h>
+#include <time.h>
+#include "advent.h"
+#include "database.h"
-#include "misc.h"
-
-long ABB[186], ATAB[331], ATLOC[186], BLKLIN = true, DFLAG,
+long ABB[186], ATLOC[186], BLKLIN = true, DFLAG,
DLOC[7], FIXED[101], HOLDNG,
- KTAB[331], *LINES, LINK[201], LNLENG, LNPOSN,
- PARMS[26], PLACE[101], PTEXT[101], RTEXT[278],
- SETUP = 0, TABSIZ = 330;
-signed char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129];
+ LINK[201], LNLENG, LNPOSN,
+ PARMS[26], PLACE[101],
+ SETUP = 0;
+char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129];
-long ABBNUM, ACTSPK[36], AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BONUS,
+long ABBNUM, AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BONUS,
BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST, CHLOC, CHLOC2,
- CLAM, CLOCK1, CLOCK2, CLOSED, CLOSNG, CLSHNT, CLSMAX = 12, CLSSES,
- COINS, COND[186], CONDS, CTEXT[13], CVAL[13], DALTLC, DETAIL,
+ CLAM, CLOCK1, CLOCK2, CLOSED, CLOSNG, CLSHNT,
+ COINS, CONDS, DALTLC, DETAIL,
DKILL, DOOR, DPRSSN, DRAGON, DSEEN[7], DTOTAL, DWARF, EGGS,
- EMRALD, ENTER, ENTRNC, FIND, FISSUR, FIXD[101], FOOBAR, FOOD,
- GRATE, HINT, HINTED[21], HINTLC[21], HINTS[21][5], HNTMAX,
- HNTSIZ = 20, I, INVENT, IGO, IWEST, J, JADE, K, K2, KEY[186], KEYS, KK,
- KNFLOC, KNIFE, KQ, L, LAMP, LIMIT, LINSIZ = 12500, LINUSE, LL,
- LMWARN, LOC, LOCK, LOCSIZ = 185, LOCSND[186], LOOK, LTEXT[186],
- MAGZIN, MAXDIE, MAXTRS, MESH = 123456789,
+ EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOBAR, FOOD,
+ GRATE, HINT, HINTED[21], HINTLC[21],
+ I, INVENT, IGO, IWEST, J, JADE, K, K2, KEYS, KK,
+ KNFLOC, KNIFE, KQ, L, LAMP, LIMIT, LL,
+ LMWARN, LOC, LOCK, LOOK,
+ MAGZIN, MAXDIE, MAXTRS,
MESSAG, MIRROR, MXSCOR,
- NEWLOC, NOVICE, NUGGET, NUL, NUMDIE, OBJ, OBJSND[101],
- OBJTXT[101], ODLOC[7], OGRE, OIL, OLDLC2, OLDLOC, OLDOBJ, OYSTER,
- PANIC, PEARL, PILLOW, PLAC[101], PLANT, PLANT2, PROP[101], PYRAM,
- RESER, ROD, ROD2, RTXSIZ = 277, RUBY, RUG, SAPPH, SAVED, SAY,
- SCORE, SECT, SIGN, SNAKE, SPK, STEPS, STEXT[186], STICK,
- STREAM, TABNDX, TALLY, THRESH, THROW, TK[21], TRAVEL[886], TRIDNT,
- TRNDEX, TRNLUZ, TRNSIZ = 5, TRNVAL[6], TRNVLS, TROLL, TROLL2, TRVS,
- TRVSIZ = 885, TTEXT[6], TURNS, URN, V1, V2, VASE, VEND, VERB,
- VOLCAN, VRBSIZ = 35, VRSION = 25, WATER, WD1, WD1X, WD2, WD2X,
+ NEWLOC, NOVICE, NUGGET, NUL, NUMDIE, OBJ,
+ ODLOC[7], OGRE, OIL, OLDLC2, OLDLOC, OLDOBJ, OYSTER,
+ PANIC, PEARL, PILLOW, PLANT, PLANT2, PROP[101], PYRAM,
+ RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAVED, SAY,
+ SCORE, SECT, SIGN, SNAKE, SPK, STEPS, STICK,
+ STREAM, TALLY, THRESH, THROW, TK[21], TRIDNT,
+ TRNDEX, TRNLUZ, TROLL, TROLL2,
+ TURNS, URN, V1, V2, VASE, VEND, VERB,
+ VOLCAN, VRSION = 25, WATER, WD1, WD1X, WD2, WD2X,
WZDARK = false, ZZWORD;
FILE *logfp;
bool oldstyle = false;
extern void score(long);
extern int action(FILE *, long);
+void sig_handler(int signo)
+{
+ if (signo == SIGINT)
+ if (logfp != NULL)
+ fflush(logfp);
+ exit(0);
+}
+
/*
* MAIN PROGRAM
*/
fprintf(stderr,
"advent: can't open logfile %s for write\n",
optarg);
+ signal(SIGINT, sig_handler);
break;
case 'o':
oldstyle = true;
lcgstate.a = 1093;
lcgstate.c = 221587;
lcgstate.m = 1048576;
- set_seed((long)time(NULL));
+ srand(time(NULL));
+ long seedval = (long)rand();
+ set_seed(seedval);
/* Read the database if we have not yet done so */
- LINES = (long *)calloc(LINSIZ+1,sizeof(long));
- if(!LINES){
- printf("Not enough memory!\n");
- exit(1);
- }
-
MAP2[1] = 0;
if(!SETUP)initialise();
if(SETUP > 0) goto L1;
L1: SETUP= -1;
I=0;
- ZZWORD=RNDVOC(3,0)+MESH*2;
+ ZZWORD=RNDVOC(3,0);
NOVICE=YES(stdin, 65,1,0);
NEWLOC=1;
LOC=1;
LIMIT=330;
if(NOVICE)LIMIT=1000;
+ if (logfp)
+ fprintf(logfp, "seed %ld\n", seedval);
+
for (;;) {
if (!do_command(stdin))
break;
score(1);
}
-static bool fallback_handler(signed char *buf)
+static bool fallback_handler(char *buf)
/* fallback handler for commands not handled by FORTRANish parser */
{
- printf("Fallback handler sees: %s\n", buf);
+ long sv;
+ if (sscanf(buf, "seed %ld", &sv) == 1) {
+ set_seed(sv);
+ printf("Seed set to %ld\n", sv);
+ // autogenerated, so don't charge user time for it.
+ --TURNS;
+ // here we reconfigure any global game state that uses random numbers
+ ZZWORD=RNDVOC(3,0);
+ return true;
+ }
return false;
}
L2602: /*etc*/ ;
} /* end loop */
-/* Kick the random number generator just to add variety to the chase. Also,
- * if closing time, check for any objects being toted with PROP < 0 and set
+/* If closing time, check for any objects being toted with PROP < 0 and set
* the prop to -1-PROP. This way objects won't be described until they've
* been picked up and put down separate from their respective piles. Don't
* tick CLOCK1 unless well into cave (and not at Y2). */
L18999: RSPEAK(SPK);
L19000: RSPEAK(136);
score(0);
+ return true;
}