#include <stdio.h>
+#include <unistd.h>
#include <termios.h>
#include <curses.h>
#include <signal.h>
#include <ctype.h>
#include <stdarg.h>
-#ifdef MSDOS
-#include <dos.h>
-#endif
-#include <time.h>
#include "sst.h"
+#include "sstlinux.h"
-static int linecount; /* for paging */
-static int screenheight = 24, screenwidth = 80;
-static int curses = FALSE;
+static int rows, linecount; /* for paging */
-static void outro(int sig) {
+WINDOW *curwnd;
+
+static void outro(void)
/* wrap up, either normally or due to signal */
- if (curses) {
+{
+ if (game.options & OPTION_CURSES) {
clear();
+ curs_set(1);
(void)refresh();
(void)resetterm();
//(void)echo();
(void)endwin();
+ putchar('\n');
}
}
-static void fastexit(int sig) {
- outro(sig);
- putchar('\n');
- exit(0);
-}
-
-void iostart(int usecurses) {
- (void) signal(SIGINT, fastexit);
- (void) signal(SIGINT, fastexit);
-#ifdef SIGIOT
- (void) signal(SIGIOT,fastexit); /* for assert(3) */
-#endif /* SIGIOT */
- if(signal(SIGQUIT,SIG_IGN) != SIG_IGN)
- (void)signal(SIGQUIT,fastexit);
-
- if (curses = usecurses) {
- (void)initscr();
+void iostart(void)
+{
+ if (!(game.options & OPTION_CURSES)) {
+ rows = atoi(getenv("LINES"));
+ } else {
+ if (atexit(outro)){
+ fprintf(stderr,"Unable to register outro(), exiting...\n");
+ exit(1);
+ }
+ (void)initscr();
#ifdef KEY_MIN
- keypad(stdscr, TRUE);
+ keypad(stdscr, TRUE);
#endif /* KEY_MIN */
- (void)saveterm();
- (void)nonl();
- (void)cbreak();
- //(void)noecho();
- scrollok(stdscr, TRUE);
- getmaxyx(stdscr, screenheight, screenwidth);
- } else {
- char *LINES = getenv("LINES");
- if (LINES)
- screenheight = atoi(LINES);
+ (void)saveterm();
+ (void)nonl();
+ (void)cbreak();
+#ifdef A_COLOR
+ {
+ start_color();
+ init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK);
+ init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK);
+ init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK);
+ init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK);
+ init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK);
+ init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK);
+ init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK);
+ init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);
}
+#endif /* A_COLOR */
+ //(void)noecho();
+ fullscreen_window = stdscr;
+ srscan_window = newwin(12, 25, 0, 0);
+ report_window = newwin(10, 0, 1, 25);
+ lrscan_window = newwin(10, 0, 0, 64);
+ message_window = newwin(0, 0, 12, 0);
+ prompt_window = newwin(1, 0, LINES-2, 0);
+ scrollok(message_window, TRUE);
+ setwnd(fullscreen_window);
+ textcolor(DEFAULT);
+ }
}
-void ioend(void) {
- outro(0);
-}
-void clearscreen(void) {
- /* Somehow we need to clear the screen */
-#ifdef __BORLANDC__
- extern void clrscr(void);
- clrscr();
-#else
- if (curses) {
- wclear(stdscr);
- wrefresh(stdscr);
- } else {
- // proutn("\033[2J"); /* Hope for an ANSI display */
- /* much more in that old-TTY spirit to just throw linefeeds */
- int i;
- for (i = 0; i < screenheight; i++)
- putchar('\n');
- }
-#endif
+void waitfor(void)
+/* wait for user action -- OK to do nothing if on a TTY */
+{
+ if (game.options & OPTION_CURSES)
+ getch();
}
-void pause(int i) {
- char buf[BUFSIZ], *prompt;
- if (i==1) {
- if (skill > 2)
- prompt = "[ANOUNCEMENT ARRIVING...]";
- else
- prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
- }
- else {
- if (skill > 2)
- prompt = "[CONTINUE?]";
- else
- prompt = "[PRESS ENTER TO CONTINUE]";
+void pause_game(int i)
+{
+ char *prompt;
+ char buf[BUFSIZ];
+ if (i==1) {
+ if (skill > SKILL_FAIR)
+ prompt = "[ANOUNCEMENT ARRIVING...]";
+ else
+ prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
+ }
+ else {
+ if (skill > SKILL_FAIR)
+ prompt = "[CONTINUE?]";
+ else
+ prompt = "[PRESS ENTER TO CONTINUE]";
- }
- if (curses) {
- waddch(stdscr, '\n');
- waddstr(stdscr, prompt);
- wgetnstr(stdscr, buf, sizeof(buf));
- wclear(stdscr);
- wrefresh(stdscr);
- } else {
+ }
+ if (game.options & OPTION_CURSES) {
+ drawmaps(0);
+ setwnd(prompt_window);
+ wclear(prompt_window);
+ waddstr(prompt_window, prompt);
+ wgetnstr(prompt_window, buf, sizeof(buf));
+ wclear(prompt_window);
+ wrefresh(prompt_window);
+ setwnd(message_window);
+ } else {
+ putchar('\n');
+ proutn(prompt);
+ fgets(buf, sizeof(buf), stdin);
+ if (i != 0) {
+ int j;
+ for (j = 0; j < rows; j++)
putchar('\n');
- prout(prompt);
- fgets(buf, sizeof(buf), stdin);
- if (i != 0) {
- clearscreen();
- }
- linecount = 0;
}
+ linecount = 0;
+ }
}
-void skip(int i) {
+void skip(int i)
+{
while (i-- > 0) {
- if (curses) {
- int y, x;
- getyx(stdscr, y, x);
- if (y == screenheight-1)
- pause(0);
- else
- waddch(stdscr, '\n');
+ if (game.options & OPTION_CURSES) {
+ proutn("\n\r");
} else {
linecount++;
- if (linecount >= screenheight)
- pause(0);
+ if (linecount >= rows)
+ pause_game(0);
else
putchar('\n');
}
}
}
-void proutn(char *fmt, ...) {
+static void vproutn(char *fmt, va_list ap)
+{
+ if (game.options & OPTION_CURSES) {
+ vwprintw(curwnd, fmt, ap);
+ wrefresh(curwnd);
+ }
+ else
+ vprintf(fmt, ap);
+}
+
+void proutn(char *fmt, ...)
+{
va_list ap;
va_start(ap, fmt);
- if (curses) {
- vw_printw(stdscr, fmt, ap);
- wrefresh(stdscr);
- } else
- vprintf(fmt, ap);
+ vproutn(fmt, ap);
va_end(ap);
}
-void prout(char *fmt, ...) {
+void prout(char *fmt, ...)
+{
va_list ap;
va_start(ap, fmt);
- if (curses) {
- vw_printw(stdscr, fmt, ap);
- wrefresh(stdscr);
- } else
- vprintf(fmt, ap);
+ vproutn(fmt, ap);
va_end(ap);
skip(1);
}
-void proutc(char *line) {
+void prouts(char *fmt, ...)
+/* print slowly! */
+{
+ char *s, buf[BUFSIZ];
+ va_list ap;
+ va_start(ap, fmt);
+ vsprintf(buf, fmt, ap);
+ va_end(ap);
+ for (s = buf; *s; s++) {
+ delay(30);
+ if (game.options & OPTION_CURSES) {
+ waddch(curwnd, *s);
+ wrefresh(curwnd);
+ }
+ else {
+ putchar(*s);
+ fflush(stdout);
+ }
+ }
+}
+
+void cgetline(char *line, int max)
+{
+ if (game.options & OPTION_CURSES) {
+ wgetnstr(curwnd, line, max);
+ strcat(line, "\n");
+ wrefresh(curwnd);
+ } else {
+ fgets(line, max, stdin);
+ }
line[strlen(line)-1] = '\0';
- if (curses)
- waddstr(stdscr, line);
- else
- fputs(line, stdout);
- skip(1);
}
-void prouts(char *fmt, ...) {
- clock_t endTime;
- char *s, buf[BUFSIZ];
- /* print slowly! */
- va_list ap;
- va_start(ap, fmt);
- vsprintf(buf, fmt, ap);
- va_end(ap);
- skip(1);
- for (s = buf; *s; s++) {
- endTime = clock() + CLOCKS_PER_SEC*0.05;
- while (clock() < endTime) continue;
- if (curses) {
- waddch(stdscr, *s);
- wrefresh(stdscr);
- }
- else {
- putchar(*s);
- fflush(stdout);
- }
+void setwnd(WINDOW *wnd)
+/* change windows -- OK for this to be a no-op in tty mode */
+{
+ if (game.options & OPTION_CURSES) {
+ curwnd=wnd;
+ curs_set(wnd == fullscreen_window || wnd == message_window || wnd == prompt_window);
+ }
+}
+
+void clreol (void)
+/* clear to end of line -- can be a no-op in tty mode */
+{
+ if (game.options & OPTION_CURSES) {
+ wclrtoeol(curwnd);
+ wrefresh(curwnd);
+ }
+}
+
+void clrscr (void)
+/* clear screen -- can be a no-op in tty mode */
+{
+ if (game.options & OPTION_CURSES) {
+ wclear(curwnd);
+ wmove(curwnd,0,0);
+ wrefresh(curwnd);
+ }
+}
+
+void textcolor (int color)
+{
+#ifdef A_COLOR
+ if (game.options & OPTION_CURSES) {
+ switch(color) {
+ case DEFAULT:
+ wattrset(curwnd, 0);
+ break;
+ case BLACK:
+ wattron(curwnd, COLOR_PAIR(COLOR_BLACK));
+ break;
+ case BLUE:
+ wattron(curwnd, COLOR_PAIR(COLOR_BLUE));
+ break;
+ case GREEN:
+ wattron(curwnd, COLOR_PAIR(COLOR_GREEN));
+ break;
+ case CYAN:
+ wattron(curwnd, COLOR_PAIR(COLOR_CYAN));
+ break;
+ case RED:
+ wattron(curwnd, COLOR_PAIR(COLOR_RED));
+ break;
+ case MAGENTA:
+ wattron(curwnd, COLOR_PAIR(COLOR_MAGENTA));
+ break;
+ case BROWN:
+ wattron(curwnd, COLOR_PAIR(COLOR_YELLOW));
+ break;
+ case LIGHTGRAY:
+ wattron(curwnd, COLOR_PAIR(COLOR_WHITE));
+ break;
+ case DARKGRAY:
+ wattron(curwnd, COLOR_PAIR(COLOR_BLACK) | A_BOLD);
+ break;
+ case LIGHTBLUE:
+ wattron(curwnd, COLOR_PAIR(COLOR_BLUE) | A_BOLD);
+ break;
+ case LIGHTGREEN:
+ wattron(curwnd, COLOR_PAIR(COLOR_GREEN) | A_BOLD);
+ break;
+ case LIGHTCYAN:
+ wattron(curwnd, COLOR_PAIR(COLOR_CYAN) | A_BOLD);
+ break;
+ case LIGHTRED:
+ wattron(curwnd, COLOR_PAIR(COLOR_RED) | A_BOLD);
+ break;
+ case LIGHTMAGENTA:
+ wattron(curwnd, COLOR_PAIR(COLOR_MAGENTA) | A_BOLD);
+ break;
+ case YELLOW:
+ wattron(curwnd, COLOR_PAIR(COLOR_YELLOW) | A_BOLD);
+ break;
+ case WHITE:
+ wattron(curwnd, COLOR_PAIR(COLOR_WHITE) | A_BOLD);
+ break;
+ }
+ }
+#endif /* A_COLOR */
+}
+
+void highvideo (void)
+{
+ if (game.options & OPTION_CURSES) {
+ wattron(curwnd, A_REVERSE);
+ }
+}
+
+void commandhook(char *cmd, int before) {
+}
+
+/*
+ * Things past this point have policy implications.
+ */
+
+void drawmaps(short l)
+/* hook to be called after moving to redraw maps */
+{
+ if (game.options & OPTION_CURSES) {
+ if (l == 1)
+ sensor();
+ setwnd(srscan_window);
+ wmove(curwnd, 0, 0);
+ enqueue("no");
+ srscan(SCAN_FULL);
+ if (l != 2) {
+ setwnd(report_window);
+ wclear(report_window);
+ wmove(report_window, 0, 0);
+ srscan(SCAN_NO_LEFTSIDE);
+ setwnd(lrscan_window);
+ wclear(lrscan_window);
+ wmove(lrscan_window, 0, 0);
+ enqueue("l");
+ lrscan();
}
+ }
}
-void getline(char *line, int max) {
- if (curses) {
- wgetnstr(stdscr, line, max);
- wrefresh(stdscr);
+static void put_srscan_sym(int x, int y, char sym)
+{
+ wmove(srscan_window, x+1, y*2+2);
+ waddch(srscan_window, sym);
+ wrefresh(srscan_window);
+}
+
+void boom(int ii, int jj)
+/* enemy fall down, go boom */
+{
+ if (game.options & OPTION_CURSES) {
+ drawmaps(2);
+ setwnd(srscan_window);
+ wattron(srscan_window, A_REVERSE);
+ put_srscan_sym(ii, jj, game.quad[ii][jj]);
+ sound(500);
+ delay(1000);
+ nosound();
+ wattroff(srscan_window, A_REVERSE);
+ put_srscan_sym(ii, jj, game.quad[ii][jj]);
+ delay(500);
+ setwnd(message_window);
+ }
+}
+
+void warble(void)
+/* sound and visual effects for teleportation */
+{
+ if (game.options & OPTION_CURSES) {
+ drawmaps(2);
+ setwnd(message_window);
+ sound(50);
+ }
+ prouts(" . . . . . ");
+ if (game.options & OPTION_CURSES) {
+ delay(1000);
+ nosound();
+ }
+}
+
+void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad)
+/* torpedo-track animation */
+{
+ if (!game.options & OPTION_CURSES) {
+ if (l == 1) {
+ if (n != 1) {
+ skip(1);
+ proutn("Track for torpedo number %d- ", i);
+ }
+ else {
+ skip(1);
+ proutn("Torpedo track- ");
+ }
+ } else if (l==4 || l==9)
+ skip(1);
+ proutn("%d - %d ", ix, iy);
} else {
- fgets(line, max, stdin);
- line[strlen(line)-1] = '\0';
+ if (game.damage[DSRSENS]==0 || condit==IHDOCKED) {
+ if (i != 1 && l == 1) {
+ drawmaps(2);
+ delay(400);
+ }
+ if ((iquad==IHDOT)||(iquad==IHBLANK)){
+ put_srscan_sym(ix, iy, '+');
+ sound(l*10);
+ delay(100);
+ nosound();
+ put_srscan_sym(ix, iy, iquad);
+ }
+ else {
+ wattron(curwnd, A_REVERSE);
+ put_srscan_sym(ix, iy, iquad);
+ sound(500);
+ delay(1000);
+ nosound();
+ wattroff(curwnd, A_REVERSE);
+ put_srscan_sym(ix, iy, iquad);
+ }
+ } else {
+ proutn("%d - %d ", ix, iy);
+ }
}
}
-void commandhook(char *cmd, int before) {
+void makechart(void)
+{
+ if (game.options & OPTION_CURSES) {
+ setwnd(message_window);
+ wclear(message_window);
+ chart(0);
+ }
}
+
+void setpassword(void)
+{
+ if (!(game.options & OPTION_CURSES)) {
+ while (TRUE) {
+ scan();
+ strcpy(game.passwd, citem);
+ chew();
+ if (*game.passwd != 0) break;
+ proutn("Please type in a secret password-");
+ }
+ } else {
+ int i;
+ for(i=0;i<3;i++) game.passwd[i]=(char)(97+(int)(Rand()*25));
+ game.passwd[3]=0;
+ }
+}
+