va_start(ap, fmt);
vsprintf(buf, fmt, ap);
va_end(ap);
- skip(1);
for (s = buf; *s; s++) {
delay(30);
if (game.options & OPTION_CURSES) {
if (game.options & OPTION_CURSES) {
if (l == 1)
sensor();
+ setwnd(srscan_window);
+ wmove(curwnd, 0, 0);
+ enqueue("no");
+ srscan(SCAN_FULL);
if (l != 2) {
- setwnd(srscan_window);
- wmove(curwnd, 0, 0);
- enqueue("no");
- srscan(SCAN_FULL);
setwnd(report_window);
wclear(report_window);
wmove(report_window, 0, 0);
}
}
+static void put_srscan_sym(int x, int y, char sym)
+{
+ wmove(srscan_window, x+1, y*2+2);
+ waddch(srscan_window, sym);
+ wrefresh(srscan_window);
+}
+
void boom(int ii, int jj)
/* enemy fall down, go boom */
{
if (game.options & OPTION_CURSES) {
- setwnd(srscan_window);
drawmaps(2);
- wmove(srscan_window, ii*2+3, jj+2);
+ setwnd(srscan_window);
wattron(srscan_window, A_REVERSE);
- waddch(srscan_window, game.quad[ii][jj]);
- wrefresh(srscan_window);
+ put_srscan_sym(ii, jj, game.quad[ii][jj]);
sound(500);
delay(1000);
nosound();
- wmove(srscan_window, ii*2+3, jj+2);
wattroff(srscan_window, A_REVERSE);
- waddch(srscan_window, game.quad[ii][jj]);
- wrefresh(srscan_window);
- setwnd(message_window);
+ put_srscan_sym(ii, jj, game.quad[ii][jj]);
delay(500);
+ setwnd(message_window);
}
}
/* sound and visual effects for teleportation */
{
if (game.options & OPTION_CURSES) {
- drawmaps(1);
+ drawmaps(2);
setwnd(message_window);
sound(50);
+ }
+ prouts(" . . . . . ");
+ if (game.options & OPTION_CURSES) {
delay(1000);
nosound();
- } else
- prouts(" . . . . . ");
+ }
}
-void tracktorpedo(int x, int y, int ix, int iy, int wait, int l, int i, int n, int iquad)
+void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad)
/* torpedo-track animation */
{
if (!game.options & OPTION_CURSES) {
}
} else if (l==4 || l==9)
skip(1);
- proutn("%d - %d ", (int)x, (int)y);
+ proutn("%d - %d ", ix, iy);
} else {
if (game.damage[DSRSENS]==0 || condit==IHDOCKED) {
- drawmaps(2);
- delay((wait!=1)*400);
- if ((game.quad[ix][iy]==IHDOT)||(game.quad[ix][iy]==IHBLANK)){
- game.quad[ix][iy]='+';
+ if (i != 1 && l == 1) {
drawmaps(2);
- game.quad[ix][iy]=iquad;
+ delay(400);
+ }
+ if ((iquad==IHDOT)||(iquad==IHBLANK)){
+ put_srscan_sym(ix, iy, '+');
sound(l*10);
delay(100);
nosound();
+ put_srscan_sym(ix, iy, iquad);
}
else {
- game.quad[ix][iy] |= DAMAGED;
- drawmaps(2);
- game.quad[ix][iy]=iquad;
+ wattron(curwnd, A_REVERSE);
+ put_srscan_sym(ix, iy, iquad);
sound(500);
delay(1000);
nosound();
wattroff(curwnd, A_REVERSE);
+ put_srscan_sym(ix, iy, iquad);
}
} else {
- proutn("%d - %d ", (int)x, (int)y);
+ proutn("%d - %d ", ix, iy);
}
}
}