-#ifdef SERGEEV
#define _GNU_SOURCE
-#endif /* SERGEEV */
#include <stdio.h>
-#ifdef SERGEEV
#include <unistd.h>
-#endif /* SERGEEV */
#include <termios.h>
#include <curses.h>
#include <signal.h>
#include <ctype.h>
#include <stdarg.h>
-#ifdef SERGEEV
-#include <conio.h>
-#endif /* SERGEEV */
-#ifdef MSDOS
-#include <dos.h>
-#endif
#include <time.h>
-#ifdef SERGEEV
+#include "conio.h"
#include "sstlinux.h"
-#endif /* SERGEEV */
#include "sst.h"
#ifndef SERGEEV
static int curses = TRUE;
#endif /* SERGEEV */
+#ifdef SERGEEV
+wnd wnds[6]={{1,1,80,25}, /* FULLSCREEN_WINDOW */
+ {1,1,25,12}, /* LEFTUPPER_WINDOW */
+ {26,2,80,12}, /* SRSCAN_WINDOW */
+ {65,1,80,10}, /* LRSCAN_WINDOW */
+ {1,13,80,23}, /* LOWER_WINDOW */
+ {1,24,80,25}, /* BOTTOM_WINDOW */
+};
+short curwnd;
+#endif /* SERGEEV */
+
static void outro(int sig) {
/* wrap up, either normally or due to signal */
if (curses) {
}
void iostart(int usecurses) {
+#ifdef SERGEEV
+ textattr(7);
+ clrscr();
+ setwnd(FULLSCREEN_WINDOW);
+#else
(void) signal(SIGINT, fastexit);
(void) signal(SIGINT, fastexit);
#ifdef SIGIOT
if (LINES)
screenheight = atoi(LINES);
}
+#endif /* SERGEEV */
}
void ioend(void) {
+#ifndef SERGEEV
outro(0);
+#endif /* SERGEEV */
}
-void clearscreen(void) {
- /* Somehow we need to clear the screen */
-#ifdef __BORLANDC__
- extern void clrscr(void);
- clrscr();
-#else
- if (curses) {
- wclear(stdscr);
- wrefresh(stdscr);
- } else {
- // proutn("\033[2J"); /* Hope for an ANSI display */
- /* much more in that old-TTY spirit to just throw linefeeds */
- int i;
- for (i = 0; i < screenheight; i++)
- putchar('\n');
- }
-#endif
+void waitfor(void) {
+/* wait for user action -- OK to do nothing if on a TTY */
+#ifdef SERGEEV
+ getche();
+#endif /* SERGEEV */
}
void pause_game(int i) {
+ char *prompt;
#ifndef SERGEEV
- char buf[BUFSIZ], *prompt;
+ char buf[BUFSIZ];
#else /* SERGEEV */
- char *prompt;
drawmaps(0);
- setwnd(5);
+ setwnd(BOTTOM_WINDOW);
#endif /* SERGEEV */
if (i==1) {
if (skill > 2)
proutn(prompt);
fgets(buf, sizeof(buf), stdin);
if (i != 0) {
- clearscreen();
+ /* much more in that old-TTY spirit to throw linefeeds */
+ int j;
+ for (j = 0; j < screenheight; j++)
+ putchar('\n');
}
linecount = 0;
}
proutn(prompt);
getche();
clrscr();
- setwnd(4);
+ setwnd(LOWER_WINDOW);
clrscr();
#endif /* SERGEEV */
}
char *s, *p;
vasprintf(&s, fmt, ap);
p=s;
- if ((curwnd==4)&&(wherey()==wnds[curwnd].wndbottom-wnds[curwnd].wndtop)){
+ if ((curwnd==LOWER_WINDOW)&&(wherey()==wnds[curwnd].wndbottom-wnds[curwnd].wndtop)){
if (strchr(s,'\n')) {
p=strchr(s,'\n');
p[0]=0;
#endif /* SERGEEV */
}
#ifdef SERGEEV
- if ((curwnd==4)&&(wherey()>wnds[curwnd].wndbottom-wnds[curwnd].wndtop+1))
+ if ((curwnd==LOWER_WINDOW)&&(wherey()>wnds[curwnd].wndbottom-wnds[curwnd].wndtop+1))
cprintf("\r");
// setwnd(curwnd);
if (strchr(s,'\n') || strchr(s,'\r')) clreol();
#endif /* SERGEEV */
}
-void getline(char *line, int max) {
+void c_printf (char *format, ... )
+{
+ char buffer[BUFSIZ]; /* Well, BUFSIZ is from ncurses... */
+ va_list argp;
+ va_start(argp,format);
+ vsprintf(buffer,format,argp);
+ va_end(argp);
+#ifdef SERGEEV
+ waddstr(conio_scr,buffer);
+#else
+ proutn(buffer);
+#endif /* SERGEEV */
+}
+
+void cgetline(char *line, int max) {
if (curses) {
#ifndef SERGEEV
wgetnstr(stdscr, line, max);
}
}
+void setwnd(short wndnum){
+/* change windows -- OK for this to be a no-op in tty mode */
+#ifdef SERGEEV
+ int cury;
+ cury=wherey()+wnds[curwnd].wndtop-wnds[wndnum].wndtop;
+ if ((curwnd==FULLSCREEN_WINDOW)&&(wndnum!=FULLSCREEN_WINDOW)) clrscr();
+ window(wnds[wndnum].wndleft, wnds[wndnum].wndtop, wnds[wndnum].wndright, wnds[wndnum].wndbottom);
+ if ((curwnd==wndnum)&&(cury>wnds[wndnum].wndbottom-wnds[wndnum].wndtop+1)){
+ gotoxy(wnds[wndnum].wndright-wnds[wndnum].wndleft+1,wnds[wndnum].wndbottom-wnds[wndnum].wndtop+1);
+ skip(1);
+ }
+ curwnd=wndnum;
+ gotoxy(1,cury);
+#endif /* SERGEEV */
+}
+
void commandhook(char *cmd, int before) {
}
+
+/*
+ * Things past this point have policy implications.
+ */
+
+void drawmaps(short l) {
+/* hook to be called after moving to redraw maps */
+#ifdef SERGEEV
+ _setcursortype(_NOCURSOR);
+ if (l==1) sensor();
+ if (l!=2) setwnd(LEFTUPPER_WINDOW);
+ gotoxy(1,1);
+ strcpy(line,"s");
+ srscan(1);
+ if (l!=2){
+ setwnd(SRSCAN_WINDOW);
+ clrscr();
+ srscan(2);
+ setwnd(LRSCAN_WINDOW);
+ clrscr();
+ strcpy(line,"l");
+ lrscan();
+ _setcursortype(_NORMALCURSOR);
+ }
+#endif /* SERGEEV */
+}
+
+void boom(int ii, int jj)
+/* enemy fall down, go boom */
+{
+#ifdef SERGEEV
+ int crx, cry;
+ crx=wherex();
+ cry=wherey();
+ setwnd(LEFTUPPER_WINDOW);
+ drawmaps(2);
+ gotoxy(jj*2+3,ii+2);
+ highvideo();
+ proutn("%c", game.quad[ii][jj]);
+ gotoxy(wherex()-1,wherey());
+ sound(500);
+ delay(1000);
+ nosound();
+ lowvideo();
+ proutn("%c", game.quad[ii][jj]);
+ setwnd(LOWER_WINDOW);
+ gotoxy(crx,cry);
+ _setcursortype(_NORMALCURSOR);
+ delay(500);
+#endif /* SERGEEV */
+}
+
+void warble(void)
+/* sound and visual effects for teleportation */
+{
+#ifdef SERGEEV
+ int posx, posy;
+ posx=wherex();
+ posy=wherey();
+ drawmaps(1);
+ setwnd(LOWER_WINDOW);
+ gotoxy(posx,posy);
+ sound(50);
+ delay(1000);
+ nosound();
+#else
+ prouts(" . . . . . ");
+#endif /* SERGEEV */
+}
+
+void tracktorpedo(int x, int y, int ix, int iy, int wait, int l, int i, int n, int iquad)
+/* torpedo-track animation */
+{
+#ifndef SERGEEV
+ if (l == 1) {
+ if (n != 1) {
+ skip(1);
+ proutn("Track for torpedo number %d- ", i);
+ }
+ else {
+ skip(1);
+ proutn("Torpedo track- ");
+ }
+ } else if (l==4 || l==9)
+ skip(1);
+ proutn("%d - %d ", (int)x, (int)y);
+#else
+ if (game.damage[DSRSENS]==0 || condit==IHDOCKED) {
+ drawmaps(2);
+ delay((wait!=1)*400);
+ gotoxy(iy*2+3,ix+2);
+ if ((game.quad[ix][iy]==IHDOT)||(game.quad[ix][iy]==IHBLANK)){
+ game.quad[ix][iy]='+';
+ drawmaps(2);
+ game.quad[ix][iy]=iquad;
+ sound(l*10);
+ delay(100);
+ nosound();
+ }
+ else {
+ game.quad[ix][iy]|=128;
+ drawmaps(2);
+ game.quad[ix][iy]=iquad;
+ _setcursortype(_NOCURSOR);
+ sound(500);
+ delay(1000);
+ nosound();
+ lowvideo();
+ _setcursortype(_NORMALCURSOR);
+ }
+ } else {
+ proutn("%d - %d ", (int)x, (int)y);
+ }
+#endif /* SERGEEV */
+}
+
+void setpassword(void) {
+#ifndef SERGEEV
+ while (TRUE) {
+ scan();
+ strcpy(game.passwd, citem);
+ chew();
+ if (*game.passwd != 0) break;
+ proutn("Please type in a secret password-");
+ }
+#else
+ int i;
+ for(i=0;i<3;i++) game.passwd[i]=(char)(97+(int)(Rand()*25));
+ game.passwd[3]=0;
+#endif /* SERGEEV */
+}
+