* defining (mostly) invariant state. A couple of slots are messed with
* at runtime.
*/
-#include "common.h"
#define LINESIZE 100
#define RTXSIZ 277
#define TRVSIZ 885
#define TOKLEN 5
#define HINTLEN 5
+#define HNTSIZ 20
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <unistd.h>
+#include "common.h"
// Global variables for use in functions below that can gradually disappear as code is cleaned up
static long LNLENG;
// Storage for what comes out of the database
long LINUSE;
long TRVS;
-long CLSSES;
long TRNVLS;
long TABNDX;
long HNTMAX;
long PTEXT[NOBJECTS + 1];
long RTEXT[RTXSIZ + 1];
-long CTEXT[CLSMAX + 1];
long OBJSND[NOBJECTS + 1];
long OBJTXT[NOBJECTS + 1];
long STEXT[LOCSIZ + 1];
long LTEXT[LOCSIZ + 1];
-long COND[LOCSIZ + 1];
long KEY[LOCSIZ + 1];
long LOCSND[LOCSIZ + 1];
long LINES[LINSIZ + 1];
-long CVAL[CLSMAX + 1];
long TTEXT[TRNSIZ + 1];
long TRNVAL[TRNSIZ + 1];
long TRAVEL[TRVSIZ + 1];
long PLAC[NOBJECTS + 1];
long FIXD[NOBJECTS + 1];
long ACTSPK[VRBSIZ + 1];
-long HINTS[HNTSIZ + 1][HINTLEN];
-
static bool is_set(long var, long position)
{
- long mask = 1l << position;
+ long mask = 1L << position;
bool result = (var & mask) == mask;
return (result);
}
return (TEXT);
}
-static void BUG(long NUM)
-{
-
- /* The following conditions are currently considered fatal bugs. Numbers < 20
- * are detected while reading the database; the others occur at "run time".
- * 0 Message line > 70 characters
- * 1 Null line in message
- * 2 Too many words of messages
- * 3 Too many travel options
- * 4 Too many vocabulary words
- * 5 Required vocabulary word not found
- * 6 Too many RTEXT messages
- * 7 Too many hints
- * 8 Location has cond bit being set twice
- * 9 Invalid section number in database
- * 10 Too many locations
- * 11 Too many class or turn messages
- * 20 Special travel (500>L>300) exceeds goto list
- * 21 Ran off end of vocabulary table
- * 22 Vocabulary type (N/1000) not between 0 and 3
- * 23 Intransitive action verb exceeds goto list
- * 24 Transitive action verb exceeds goto list
- * 25 Conditional travel entry with no alternative
- * 26 Location has no travel entries
- * 27 Hint number exceeds goto list
- * 28 Invalid month returned by date function
- * 29 Too many parameters given to SETPRM */
-
- fprintf(stderr, "Fatal error %ld. See source code for interpretation.\n", NUM);
- exit(EXIT_FAILURE);
-}
-
static void MAPLIN(FILE *OPENED)
{
/* Read a line of input, from the specified input source,
long loc;
LINUSE = KK;
loc = GETNUM(database);
- if (LNLENG >= LNPOSN + 70)BUG(0);
+ if (LNLENG >= LNPOSN + 70)
+ BUG(MESSAGE_LINE_GT_70_CHARACTERS);
if (loc == -1) return;
- if (LNLENG < LNPOSN)BUG(1);
+ if (LNLENG < LNPOSN)
+ BUG(NULL_LINE_IN_MESSAGE);
do {
KK = KK + 1;
- if (KK >= LINSIZ)BUG(2);
+ if (KK >= LINSIZ)
+ BUG(TOO_MANY_WORDS_OF_MESSAGES);
LINES[KK] = GETTXT(false, false, false);
} while (LINES[KK] != -1);
LINES[LINUSE] = KK;
if (loc == OLDLOC) continue;
OLDLOC = loc;
LINES[LINUSE] = -KK;
- if (sect == 14) {
- TRNVLS = TRNVLS + 1;
- if (TRNVLS > TRNSIZ)BUG(11);
- TTEXT[TRNVLS] = LINUSE;
- TRNVAL[TRNVLS] = loc;
- continue;
- }
- if (sect == 10) {
- CLSSES = CLSSES + 1;
- if (CLSSES > CLSMAX)BUG(11);
- CTEXT[CLSSES] = LINUSE;
- CVAL[CLSSES] = loc;
+ if (sect == 10 || sect == 14) {
+ /* now parsed from YAML */
continue;
}
if (sect == 6) {
- if (loc > RTXSIZ)BUG(6);
+ if (loc > RTXSIZ)
+ BUG(TOO_MANY_RTEXT_MESSAGES);
RTEXT[loc] = LINUSE;
continue;
}
if (loc > 0 && loc <= NOBJECTS)PTEXT[loc] = LINUSE;
continue;
}
- if (loc > LOCSIZ)BUG(10);
+ if (loc > LOCSIZ)
+ BUG(TOO_MANY_LOCATIONS);
if (sect == 1) {
LTEXT[loc] = LINUSE;
continue;
while ((L = GETNUM(NULL)) != 0) {
TRAVEL[TRVS] = newloc * 1000 + L;
TRVS = TRVS + 1;
- if (TRVS == TRVSIZ)BUG(3);
+ if (TRVS == TRVSIZ)
+ BUG(TOO_MANY_TRAVEL_OPTIONS);
}
TRAVEL[TRVS - 1] = -TRAVEL[TRVS - 1];
}
if (KTAB[TABNDX] == -1) return;
ATAB[TABNDX] = GETTXT(true, true, true);
} /* end loop */
- BUG(4);
+ BUG(TOO_MANY_VOCABULARY_WORDS);
}
/* Read in the initial locations for each object. Also the immovability info.
}
}
-/* Read info about available liquids and other conditions, store in COND. */
+/* Read info about available liquids and other conditions. */
static void read_conditions(FILE* database)
{
long K;
while ((K = GETNUM(database)) != -1) {
long loc;
while ((loc = GETNUM(NULL)) != 0) {
- if (is_set(COND[loc], K)) BUG(8);
- COND[loc] = COND[loc] + (1l << K);
+ continue; /* COND is no longer used */
}
}
}
long K;
HNTMAX = 0;
while ((K = GETNUM(database)) != -1) {
- if (K <= 0 || K > HNTSIZ)BUG(7);
+ if (K <= 0 || K > HNTSIZ)
+ BUG(TOO_MANY_HINTS);
for (int I = 1; I <= 4; I++) {
- HINTS[K][I] = GETNUM(NULL);
+ /* consume - actual arrqy-building now done in YAML. */
+ GETNUM(NULL);
} /* end loop */
HNTMAX = (HNTMAX > K ? HNTMAX : K);
}
static int read_database(FILE* database)
{
-
- /* Clear out the various text-pointer arrays. All text is stored in array
- * lines; each line is preceded by a word pointing to the next pointer (i.e.
- * the word following the end of the line). The pointer is negative if this is
- * first line of a message. The text-pointer arrays contain indices of
- * pointer-words in lines. STEXT(N) is short description of location N.
- * LTEXT(N) is long description. PTEXT(N) points to message for game.prop(N)=0.
- * Successive prop messages are found by chasing pointers. RTEXT contains
- * section 6's stuff. CTEXT(N) points to a player-class message. TTEXT is for
- * section 14. We also clear COND (see description of section 9 for details). */
-
+ /* Clear out the various text-pointer arrays. All text is stored
+ * in array lines; each line is preceded by a word pointing to
+ * the next pointer (i.e. the word following the end of the
+ * line). The pointer is negative if this is first line of a
+ * message. The text-pointer arrays contain indices of
+ * pointer-words in lines. STEXT(N) is short description of
+ * location N. LTEXT(N) is long description. PTEXT(N) points to
+ * message for game.prop(N)=0. Successive prop messages are
+ * found by chasing pointers. RTEXT contains section 6's stuff.
+ * TTEXT is for section 14. */
for (int I = 1; I <= NOBJECTS; I++) {
PTEXT[I] = 0;
OBJSND[I] = 0;
for (int I = 1; I <= RTXSIZ; I++) {
RTEXT[I] = 0;
}
- for (int I = 1; I <= CLSMAX; I++) {
- CTEXT[I] = 0;
- }
for (int I = 1; I <= LOCSIZ; I++) {
STEXT[I] = 0;
LTEXT[I] = 0;
- COND[I] = 0;
KEY[I] = 0;
LOCSND[I] = 0;
}
LINUSE = 1;
TRVS = 1;
- CLSSES = 0;
TRNVLS = 0;
/* Start new data section. Sect is the section number. */
read_messages(database, sect);
break;
default:
- BUG(9);
+ BUG(INVALID_SECTION_NUMBER_IN_DATABASE);
}
}
}
/* Finish constructing internal data format */
/* Having read in the database, certain things are now constructed.
- * game.propS are set to zero. We finish setting up COND by checking for
- * forced-motion travel entries. The PLAC and FIXD arrays are used
+ * game.propS are set to zero. The PLAC and FIXD arrays are used
* to set up game.atloc(N) as the first object at location N, and
* game.link(OBJ) as the next object at the same location as OBJ.
* (OBJ>NOBJECTS indicates that game.fixed(OBJ-NOBJECTS)=LOC; game.link(OBJ) is
* whether the abbreviated description is printed. Counts modulo 5
* unless "LOOK" is used. */
-static void write_0d(FILE* header_file, long single, const char* varname)
-{
- fprintf(header_file, "LOCATION long %s INITIALIZE(= %ld);\n", varname, single);
-}
-
static void write_1d(FILE* header_file, long array[], long dim, const char* varname)
{
fprintf(header_file, "LOCATION long %s[] INITIALIZE(= {\n", varname);
fprintf(header_file, "\n});\n");
}
-static void write_hints(FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, const char* varname)
-{
- fprintf(header_file, "LOCATION long %s[][%ld] INITIALIZE(= {\n", varname, dim2);
- for (int i = 0; i < dim1; ++i) {
- fprintf(header_file, " {");
- for (int j = 0; j < dim2; ++j) {
- fprintf(header_file, "%ld, ", matrix[i][j]);
- }
- fprintf(header_file, "},\n");
- }
- fprintf(header_file, "});\n");
-}
-
static void write_file(FILE* header_file)
{
- int MAXDIE;
- for (int i = 0; i <= 4; i++) {
- long x = 2 * i + 81;
- if (RTEXT[x] != 0)
- MAXDIE = i + 1;
- }
-
-
fprintf(header_file, "#ifndef DATABASE_H\n");
fprintf(header_file, "#define DATABASE_H\n");
fprintf(header_file, "\n");
fprintf(header_file, "#define TABSIZ 330\n");
fprintf(header_file, "#define HNTSIZ 20\n");
fprintf(header_file, "#define TOKLEN %d\n", TOKLEN);
- fprintf(header_file, "#define MAXDIE %d\n", MAXDIE);
fprintf(header_file, "\n");
fprintf(header_file, "\n");
fprintf(header_file, "\n");
// content variables
- write_0d(header_file, TRNVLS, "TRNVLS");
- write_0d(header_file, HNTMAX, "HNTMAX");
write_1d(header_file, OBJSND, NOBJECTS + 1, "OBJSND");
write_1d(header_file, OBJTXT, NOBJECTS + 1, "OBJTXT");
- write_1d(header_file, COND, LOCSIZ + 1, "COND");
write_1d(header_file, KEY, LOCSIZ + 1, "KEY");
write_1d(header_file, LOCSND, LOCSIZ + 1, "LOCSND");
- write_1d(header_file, CVAL, CLSMAX + 1, "CVAL");
- write_1d(header_file, TRNVAL, TRNSIZ + 1, "TRNVAL");
write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");
write_1d(header_file, PLAC, NOBJECTS + 1, "PLAC");
write_1d(header_file, FIXD, NOBJECTS + 1, "FIXD");
write_1d(header_file, ACTSPK, VRBSIZ + 1, "ACTSPK");
- write_hints(header_file, HINTS, HNTSIZ + 1, 5, "HINTS");
fprintf(header_file, "#undef LOCATION\n");
fprintf(header_file, "#undef INITIALIZE\n");
fprintf(header_file, "#endif\n");
}
+void bug(enum bugtype num, const char *error_string)
+{
+ fprintf(stderr, "Fatal error %d, %s.\n", num, error_string);
+ exit(EXIT_FAILURE);
+}
+
int main(void)
{
FILE* database = fopen("adventure.text", "r");