#define TRVSIZ 885
#define TOKLEN 5
#define HINTLEN 5
+#define HNTSIZ 20
#include <stdio.h>
#include <stdlib.h>
// Storage for what comes out of the database
long LINUSE;
long TRVS;
-long CLSSES;
long TRNVLS;
long TABNDX;
long HNTMAX;
long PTEXT[NOBJECTS + 1];
long RTEXT[RTXSIZ + 1];
-long CTEXT[CLSMAX + 1];
long OBJSND[NOBJECTS + 1];
long OBJTXT[NOBJECTS + 1];
long STEXT[LOCSIZ + 1];
long KEY[LOCSIZ + 1];
long LOCSND[LOCSIZ + 1];
long LINES[LINSIZ + 1];
-long CVAL[CLSMAX + 1];
long TTEXT[TRNSIZ + 1];
long TRNVAL[TRNSIZ + 1];
long TRAVEL[TRVSIZ + 1];
long PLAC[NOBJECTS + 1];
long FIXD[NOBJECTS + 1];
long ACTSPK[VRBSIZ + 1];
-long HINTS[HNTSIZ + 1][HINTLEN];
-
static bool is_set(long var, long position)
{
- long mask = 1l << position;
+ long mask = 1L << position;
bool result = (var & mask) == mask;
return (result);
}
if (loc == OLDLOC) continue;
OLDLOC = loc;
LINES[LINUSE] = -KK;
- if (sect == 14) {
- TRNVLS = TRNVLS + 1;
- if (TRNVLS > TRNSIZ)
- BUG(TOO_MANY_CLASS_OR_TURN_MESSAGES);
- TTEXT[TRNVLS] = LINUSE;
- TRNVAL[TRNVLS] = loc;
- continue;
- }
- if (sect == 10) {
- CLSSES = CLSSES + 1;
- if (CLSSES > CLSMAX)
- BUG(TOO_MANY_CLASS_OR_TURN_MESSAGES);
- CTEXT[CLSSES] = LINUSE;
- CVAL[CLSSES] = loc;
+ if (sect == 10 || sect == 14) {
+ /* now parsed from YAML */
continue;
}
if (sect == 6) {
long loc;
while ((loc = GETNUM(NULL)) != 0) {
if (is_set(COND[loc], K))
- BUG(LOCATION_HAS_CONDITION_BIT_BEING_SET_TWICE);
- COND[loc] = COND[loc] + (1l << K);
+ BUG(LOCATION_HAS_CONDITION_BIT_BEING_SET_TWICE);
+ COND[loc] = COND[loc] + (1L << K);
}
}
}
HNTMAX = 0;
while ((K = GETNUM(database)) != -1) {
if (K <= 0 || K > HNTSIZ)
- BUG(TOO_MANY_HINTS);
+ BUG(TOO_MANY_HINTS);
for (int I = 1; I <= 4; I++) {
- HINTS[K][I] = GETNUM(NULL);
+ /* consume - actual arrqy-building now done in YAML. */
+ GETNUM(NULL);
} /* end loop */
HNTMAX = (HNTMAX > K ? HNTMAX : K);
}
static int read_database(FILE* database)
{
-
- /* Clear out the various text-pointer arrays. All text is stored in array
- * lines; each line is preceded by a word pointing to the next pointer (i.e.
- * the word following the end of the line). The pointer is negative if this is
- * first line of a message. The text-pointer arrays contain indices of
- * pointer-words in lines. STEXT(N) is short description of location N.
- * LTEXT(N) is long description. PTEXT(N) points to message for game.prop(N)=0.
- * Successive prop messages are found by chasing pointers. RTEXT contains
- * section 6's stuff. CTEXT(N) points to a player-class message. TTEXT is for
- * section 14. We also clear COND (see description of section 9 for details). */
-
+ /* Clear out the various text-pointer arrays. All text is stored
+ * in array lines; each line is preceded by a word pointing to
+ * the next pointer (i.e. the word following the end of the
+ * line). The pointer is negative if this is first line of a
+ * message. The text-pointer arrays contain indices of
+ * pointer-words in lines. STEXT(N) is short description of
+ * location N. LTEXT(N) is long description. PTEXT(N) points to
+ * message for game.prop(N)=0. Successive prop messages are
+ * found by chasing pointers. RTEXT contains section 6's stuff.
+ * TTEXT is for section 14. We also clear COND (see description
+ * of section 9 for details). */
for (int I = 1; I <= NOBJECTS; I++) {
PTEXT[I] = 0;
OBJSND[I] = 0;
for (int I = 1; I <= RTXSIZ; I++) {
RTEXT[I] = 0;
}
- for (int I = 1; I <= CLSMAX; I++) {
- CTEXT[I] = 0;
- }
for (int I = 1; I <= LOCSIZ; I++) {
STEXT[I] = 0;
LTEXT[I] = 0;
LINUSE = 1;
TRVS = 1;
- CLSSES = 0;
TRNVLS = 0;
/* Start new data section. Sect is the section number. */
* whether the abbreviated description is printed. Counts modulo 5
* unless "LOOK" is used. */
-static void write_0d(FILE* header_file, long single, const char* varname)
-{
- fprintf(header_file, "LOCATION long %s INITIALIZE(= %ld);\n", varname, single);
-}
-
static void write_1d(FILE* header_file, long array[], long dim, const char* varname)
{
fprintf(header_file, "LOCATION long %s[] INITIALIZE(= {\n", varname);
fprintf(header_file, "\n});\n");
}
-static void write_hints(FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, const char* varname)
-{
- fprintf(header_file, "LOCATION long %s[][%ld] INITIALIZE(= {\n", varname, dim2);
- for (int i = 0; i < dim1; ++i) {
- fprintf(header_file, " {");
- for (int j = 0; j < dim2; ++j) {
- fprintf(header_file, "%ld, ", matrix[i][j]);
- }
- fprintf(header_file, "},\n");
- }
- fprintf(header_file, "});\n");
-}
-
static void write_file(FILE* header_file)
{
- int MAXDIE;
- for (int i = 0; i <= 4; i++) {
- long x = 2 * i + 81;
- if (RTEXT[x] != 0)
- MAXDIE = i + 1;
- }
-
-
fprintf(header_file, "#ifndef DATABASE_H\n");
fprintf(header_file, "#define DATABASE_H\n");
fprintf(header_file, "\n");
fprintf(header_file, "#define TABSIZ 330\n");
fprintf(header_file, "#define HNTSIZ 20\n");
fprintf(header_file, "#define TOKLEN %d\n", TOKLEN);
- fprintf(header_file, "#define MAXDIE %d\n", MAXDIE);
fprintf(header_file, "\n");
fprintf(header_file, "\n");
fprintf(header_file, "\n");
// content variables
- write_0d(header_file, TRNVLS, "TRNVLS");
- write_0d(header_file, HNTMAX, "HNTMAX");
write_1d(header_file, OBJSND, NOBJECTS + 1, "OBJSND");
write_1d(header_file, OBJTXT, NOBJECTS + 1, "OBJTXT");
write_1d(header_file, COND, LOCSIZ + 1, "COND");
write_1d(header_file, KEY, LOCSIZ + 1, "KEY");
write_1d(header_file, LOCSND, LOCSIZ + 1, "LOCSND");
- write_1d(header_file, CVAL, CLSMAX + 1, "CVAL");
- write_1d(header_file, TRNVAL, TRNSIZ + 1, "TRNVAL");
write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
write_1d(header_file, KTAB, TABSIZ + 1, "KTAB");
write_1d(header_file, ATAB, TABSIZ + 1, "ATAB");
write_1d(header_file, PLAC, NOBJECTS + 1, "PLAC");
write_1d(header_file, FIXD, NOBJECTS + 1, "FIXD");
write_1d(header_file, ACTSPK, VRBSIZ + 1, "ACTSPK");
- write_hints(header_file, HINTS, HNTSIZ + 1, 5, "HINTS");
fprintf(header_file, "#undef LOCATION\n");
fprintf(header_file, "#undef INITIALIZE\n");
fprintf(header_file, "#endif\n");
}
+void bug(enum bugtype num, const char *error_string)
+{
+ fprintf(stderr, "Fatal error %d, %s.\n", num, error_string);
+ exit(EXIT_FAILURE);
+}
+
int main(void)
{
FILE* database = fopen("adventure.text", "r");