locations: !!omap
-- LOC_0:
+- LOC_NOWHERE:
description:
long: !!null
short: !!null
- FUTILE_CRAWL: 'You have crawled around in some little holes and wound up back in the\nmain passage.'
- FOLLOW_STREAM: 'I don''t know where the cave is, but hereabouts no stream can run on\nthe surface for long. I would try the stream.'
- NEED_DETAIL: 'I need more detailed instructions to do that.'
-- NEreplace: 'I can only tell you what you see as you move about and manipulate\nthings. I cannot tell you where remote things are.'
+- NEARBY: 'I can only tell you what you see as you move about and manipulate\nthings. I cannot tell you where remote things are.'
- OGRE_SNARL: 'The ogre snarls and shoves you back.'
- HUH_MAN: 'Huh?'
- ENTRY_QUERY: 'Are you trying to get into the cave?'
- SPLATTER_MESSAGE: 'There is a loud explosion, and you are suddenly splashed across the\nwalls of the room.'
- DWARVES_AWAKEN: 'The resulting ruckus has awakened the dwarves. There are now several\nthreatening little dwarves in the room with you! Most of them throw\nknives at you! All of them get you!'
- UNHAPPY_BIRD: 'Oh, leave the poor unhappy bird alone.'
-- NEEDED_NEreplace: 'I daresay whatever you want is around here somewhere.'
+- NEEDED_NEARBY: 'I daresay whatever you want is around here somewhere.'
- STOP_UNKNOWN: 'I don''t know the word "stop". Use "quit" if you want to give up.'
- NOT_CONNECTED: 'You can''t get there from here.'
- TAME_BEAR: 'You are being followed by a very large, tame bear.'
- CLS_9: 'All of Adventuredom gives tribute to you, Adventurer Grandmaster!'
- CLS_10: 'Adventuredom stands in awe -- you have now joined the ranks of the\n W O R L D C H A M P I O N A D V E N T U R E R S !\nIt may interest you to know that the Dungeon-Master himself has, to\nmy knowledge, never achieved this threshhold in fewer than 330 turns.'
-turn_threshold_messages: !!omap
-- TURN_0: !!null
-- TURN_1: 'Tsk! A wizard wouldn''t have to take 350 turns. This is going to cost\nyou a couple of points.'
-- TURN_2: 500 turns? That's another few points you've lost.
-- TURN_3: 'Are you still at it? Five points off for exceeding 1000 turns!'
-- TURN_4: 'Good grief, don''t you *EVER* give up? Do you realize you''ve spent\nover 2500 turns at this? That''s another ten points off, a total of\ntwenty points lost for taking so long.'
+turn_thresholds:
+- threshold: 350
+ point_loss: 2
+ message: 'Tsk! A wizard wouldn''t have to take 350 turns. This is going to cost\nyou a couple of points.'
+- threshold: 500
+ point_loss: 3
+ message: '500 turns? That''s another few points you''ve lost.'
+- threshold: 1000
+ point_loss: 5
+ message: 'Are you still at it? Five points off for exceeding 1000 turns!'
+- threshold: 2500
+ point_loss: 10
+ message: 'Good grief, don''t you *EVER* give up? Do you realize you''ve spent\nover 2500 turns at this? That''s another ten points off, a total of\ntwenty points lost for taking so long.'
object_descriptions: !!omap
- OBJ_0:
- 'There is a bottle of oil here.'
- OBJ_21:
inventory: 'Water in the bottle'
- longs: []
+ longs: !!null
- OBJ_22:
inventory: 'Oil in the bottle'
- longs: []
+ longs: !!null
- OBJ_23:
inventory: '*mirror'
- longs:
- - ''
+ longs: !!null
- OBJ_24:
inventory: '*plant'
longs:
- 'There is a little axe lying beside the bear.'
- OBJ_29:
inventory: '*cave drawings'
- longs:
- - ''
+ longs: !!null
- OBJ_30:
inventory: '*pirate/genie'
- longs:
- - '' # never present
+ longs: !!null # never present
- OBJ_31:
inventory: '*dragon'
longs:
longs:
- 'A burly troll stands by the bridge and insists you throw him a\ntreasure before you may cross.'
- 'The troll steps out from beneath the bridge and blocks your way.'
- - ' (chased away)'
+ - '' # chased away
- 'The troll sounds quite adamant in his demand for a treasure.'
- OBJ_34:
inventory: '*phony troll'
longs:
- 'The troll is nowhere to be seen.'
- OBJ_35:
- inventory: '' # bear uses rtext 141
+ inventory: !!null # bear uses rtext 141
longs:
- 'There is a ferocious cave bear eying you from the far end of the room!'
- 'There is a gentle cave bear sitting placidly in one corner.'
- '"This is not the maze where the pirate leaves his treasure chest."'
- OBJ_37:
inventory: '*volcano and/or geyser'
- longs:
- - ''
+ longs: !!null
- OBJ_38:
inventory: '*vending machine'
longs:
- 'Some worn-out batteries have been discarded nearby.'
- OBJ_40:
inventory: '*carpet and/or moss and/or curtains'
- longs:
- - ''
+ longs: !!null
- OBJ_41:
inventory: '*ogre'
longs: