extern struct game_t game;
extern long LNLENG, LNPOSN, PARMS[];
-extern char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[], MAP2[];
+extern char rawbuf[LINESIZE], INLINE[LINESIZE+1];
+extern const char ascii_to_advent[];
+extern const char advent_to_ascii[];
extern FILE *logfp;
extern bool oldstyle;
extern lcg_state lcgstate;
extern void PSPEAK(vocab_t,int);
extern void RSPEAK(vocab_t);
extern void SETPRM(long,long,long);
-
-extern bool fGETIN(FILE *,token_t*,token_t*,token_t*,token_t*);
-#define GETIN(input,WORD1,WORD1X,WORD2,WORD2X) fGETIN(input,&WORD1,&WORD1X,&WORD2,&WORD2X)
-
+extern bool GETIN(FILE *,token_t*,token_t*,token_t*,token_t*);
extern long YES(FILE *,vocab_t,vocab_t,vocab_t);
extern long GETTXT(bool,bool,bool);
extern token_t MAKEWD(long);
-
-extern void fPUTTXT(token_t,long*,long);
-#define PUTTXT(WORD,STATE,CASE) fPUTTXT(WORD,&STATE,CASE)
-
+extern void PUTTXT(token_t,long*,long);
extern void SHFTXT(long,long);
extern void TYPE0(void);
extern void BUG(long) __attribute__((noreturn));
extern void MAPLIN(FILE *);
extern void TYPE(void);
-extern void MPINIT(void);
extern void fSAVEIO(long,long,long*);
#define SAVEIO(OP,IN,ARR) fSAVEIO(OP,IN,ARR)
extern unsigned long get_next_lcg_value(void);
extern long randrange(long);
extern void score(long);
-extern int carry(long);
-extern int discard(long, bool);
-extern int attack(FILE *, long, long);
-extern int throw(FILE *, long, long);
-extern int feed(long);
-extern int fill(long);
/* Statement functions
*
EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOD, GRATE, HINT, INVENT,
JADE, KEYS, KNIFE, LAMP, LOCK, LOOK, MAGZIN, MESSAG, MIRROR, NUGGET, NUL,
OGRE, OIL, OYSTER, PANIC, PEARL, PILLOW, PLANT, PLANT2, PYRAM,
- RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAY, SECT, SIGN, SNAKE,
+ RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAY, SIGN, SNAKE,
STEPS, STICK, STREAM, THROW, TRIDNT, TROLL, TROLL2,
URN, VASE, VEND, VOLCAN, WATER;
/* everything else */
-extern long I, J, K, L, SPK, VRSION, WD1, WD1X, WD2, WD2X;
+extern long K, SPK, WD1, WD1X, WD2, WD2X;