1 = Open Adventure TODO =
3 The FORTRANish mess that once was is now mostly idiomatic C. Some issues
4 remain to be cleaned up:
6 * The program is still pretty much typeless. Some attempt has been
7 made to introduce semantic types, but the job is barely started.
9 * More possible vase tests:
10 DROP VASE in the well house and confirm that you do/don't get points for it;
11 die while carrying the vase and confirm that it doesn't break.
13 We are aware that the lamp currently used as the project logo is a
14 hurricane lamp, not a proper miner's lamp. Submissions of potential
15 replacement images would be welcome.